What does it mean if my opengl objects are opaque from one side and translucent from another?

Recommended Answers

My guess is that you enabled back-face culling (or didn't disable it).

Jump to Post

All 5 Replies

My guess is that you enabled back-face culling (or didn't disable it).

That sounds about right! Thanks!

Oops! I was too hasty. How do I enable/disable culling in OpenGL?

thanks!

Be a part of the DaniWeb community

We're a friendly, industry-focused community of 1.20 million developers, IT pros, digital marketers, and technology enthusiasts learning and sharing knowledge.