I have question about how AudioTrack instance should be used for streaming applications. Below my code example and some brief explation about code
... /* some work before */ InputStream in = client.getInputStream(); AudioTrack output_stream = new AudioTrack(AudioManager.STREAM_MUSIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, 8192, AudioTrack.MODE_STREAM); byte buffer = new byte; int count; while ((count = in.read(buffer)) != -1) output_stream.write(buffer, 0, count); output_stream.flush();
Now I am in my receiver class where receives sound data from sender class I want to use this sound to play as streaming mode, and in Android API we can use AudioTrack.MODE_STREAM I hear some sound in fact, but it is very bad, I just hear like "sizzle". Where could be problem, please help, thanks...