hi everyone !
I'm working on a network strategy game with 3 components one reffere will define the mission and 2 players will make moves and attacks in a turn based way . in the end of each turn , the reffere will generate a rapport of each player action .
i want to make an object oriented design to implement this game in java . i'm thinking about using the observer and strategy pattern . i will be thakful for every help or idea to help me achieve my design . thanks for your time !