Hi, I've been having issues with my program where I make the rocket do what its supposed to do when it comes to outputting a filled and hollow rocket body depending on either a odd or even value. The only problem I am currently having is duplicating the body length also known as adding stages of how long I want the boyd to be.

Here's my code:

[code]
//Draw a Rocket with a filled or hollow body with stages
#include <iostream>
using namespace std;

void drawOddBox(/* in*/ int, /* in */ int); //Function prototype with two value parameters
void getDimensions(/* out */ int&, /* out */ int&); //Function prototype with two reference parameters
void drawEvenBox(/* in*/ int, /* in */ int); //Function prototype with two value parameters
void drawHorizontalLine(int);   //Function Prototype with one value parameter
void drawCone();    //Function prototype

int main()
{
    int width = 5, numRows = 10, stages = 0;

    //cout << width << " " << numRows << endl;
    getDimensions(width, numRows);  //A function call with two arguments
    //cout << width << " " << numRows << endl;

    if(numRows % 2 == 0)
    {
        drawCone(); //A function call to generate a cone
        drawHorizontalLine(width);  //A function call to generate a horizontal line
        drawEvenBox(width, numRows); //Function call to generate a hollow box
        drawHorizontalLine(width);  //A function call to generate a horizontal line
        drawCone(); //A function call to generate a cone
    }

    else
    {
        drawCone(); //A function call to generate a cone
        drawHorizontalLine(width);  //A function call to generate a horizontal line
        drawOddBox(width, numRows); //A function call to generate a filled box
        drawHorizontalLine(width);  //A function call to generate a horizontal line
        drawCone(); //A function call to generate a cone
    }

    cout << endl;
    //drawFilledBox(numRows, width); //A function call with two arguments

    return 0;
}

//Define all your functions below

//describe what the function will do and the role of the parameters
void getDimensions(/* out */ int& userInput1, /* out */ int& userInput2) //Function heading with two reference parameters
//Pre:
//Post:
{
    cout << "Program will draw a filled box based on two dimensions" << endl;
    cout << "WIDTH OF THE ROCKET BODY: ";
    cin >> userInput1;
    cout << "HEIGHT OF ROCKET BODY: ";
    cin >> userInput2;

    //Data range validation loop
    while(userInput1 < 3 || userInput1 > 15 || userInput2 < 3 || userInput2 > 15 || !cin)
    {
        cin.clear(); //To clear cin fail state
        cin.ignore(200, '\n'); //To ignore stray characters in the buffer
        cout << "Dimensions input should be in the range of 3 to 15, please retype." << endl;
        cout << "WIDTH OF THE BOX: ";
        cin >> userInput1;
        cout << "HEIGHT OF BOX: ";
        cin >> userInput2;
    }
}

void drawCone()
//Pre: Assume that no values are entered
//Post: Prints out a cone with three rows using a *.
{
    cout << "  *" << endl;
    cout << " * *" << endl;
    cout << "*   *" << endl;
}

//describe what the function will do and the role of the parameters
void drawEvenBox(/* incoming data */ int width, /* in */ int numRows) //This is known as a function heading
//Pre: assume that two values are not negative or too large
//Post: A box is drawn with numRows and width limits
{
    for(int row = 0; row < numRows; row++) //Outer loop generates new rows
    {
        for(int col = 0; col < width; col++) //Inner loop draws a single row
        {
            cout << '*';
        }
            cout << endl; //To move to the next row
    }
}

void drawHorizontalLine(int x) //This is a "function definition"
{
    int count;
    for(count = 1; count <= x; count++)
    {
        cout << "*";
    }
    cout << endl;
}

void drawOddBox(/* in*/ int width, /* in */ int numRows)
{
    int rowCount;
    int spaceCount;

    for(rowCount = 1; rowCount <= numRows-2; rowCount++)
    {
        cout << "*";
        for(spaceCount = 1; spaceCount <= width-2; spaceCount++)
        {
            cout << " ";
        }
        cout << "*" << endl;
    }
}
[/code]
rproffitt commented: Maybe a typo there. Try BODY instead of boyd. +15

I see an issue with drawCone() as the cone won't be in the correct position for any width other than 5.

Might want to make drawCone() a bit smarter.

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