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About 1,000 results for
tiles
- Page 1
Tiles Matching Game, Sessions 1D array // random_shuffle()
Programming
Web Development
15 Years Ago
by kryz
I'm trying to create a
tiles
matching (memory) game. I'm a beginner and I'm … to start on creating one dimensional array for sessions. The
tiles
should be at least 30 with text values. When the…) and then user select second tile; if two
tiles
match, should remove
tiles
from the board. When user complete the board, user…
Re: Tiles Matching Game, Sessions 1D array // random_shuffle()
Programming
Web Development
15 Years Ago
by network18
… page to show the plain 5 by 5 matrix of
tiles
, you can have some css as you want(play with… the css to create the
tiles
effect and the scribbled letters on it, later) step 2… - introduce some javascript to do something on click of the
tiles
step 3 - Lets do this much first to get the…
tiles with jsf
Programming
Web Development
11 Years Ago
by chandub
hi ... am trying to use
tiles
-def.xlm in JSF I have configured face-config.… web.xml <context-param> <param-name>
tiles
-definitions</param-name> <param-value>/WEB…-INF/
tiles
-def.xml</param-value> </context-param&…
tiles in windows forms
Programming
Software Development
10 Years Ago
by rahulzephyr
Hi.....Is it possible to place live
tiles
or animated
tiles
in c# windows forms? if not what is the best way to display message when i move cursor over the button....to display message using tooltip or something like that which would be atrractive to see that message display....?? any ideas plss!!!!
Estimate tiles for a job (almost there)
Programming
Software Development
13 Years Ago
by nekoleon64
… "Enter the number of rooms needed for
tiles
:"; cin >> NumberOfRooms; if (NumberOfRooms…quot; << RoomTiles << "
tiles
." << endl; } void GetTotalTiles(int … { TotalTiles += RoomTiles; cout << "Total
tiles
required: " << TotalTiles << endl;…
Re: Estimate tiles for a job (almost there)
Programming
Software Development
13 Years Ago
by VernonDozier
…code] ExtraTiles = TotalTiles / TilesBoxes; [/code] ExtraTiles -- what's that? The
tiles
that are left over lying on the floor while all…in boxes, and there are ten "extra"
tiles
? Is that the idea? Now look at the line … actually correct, but the Number Of Boxes, Extra
Tiles
, and Total
Tiles
. are still off. What am I doing wrong? …
Re: Estimating tiles for a job (with functions only, no structs or enums)
Programming
Software Development
13 Years Ago
by nekoleon64
… "Enter the number of rooms needed for
tiles
:"; cin >> NumberOfRooms; if (NumberOfRooms…quot; << RoomTiles << "
tiles
." << endl; } void GetTotalTiles(int … { TotalTiles += RoomTiles; cout << "Total
tiles
required: " << TotalTiles << endl;…
Estimating tiles for a job (with functions only, no structs or enums)
Programming
Software Development
13 Years Ago
by nekoleon64
… room requires " << TilesR << "
tiles
" << endl; Trooms--; Ttiles = TilesR + Ttiles;… } cout << "The total amount of
tiles
required for the rooms(s) is " <<…
Game of Tiles
Programming
Software Development
13 Years Ago
by justanoob
… after ten rounds or when the player covers all
tiles
. If there are two or three players, the …Write a menu driven program that plays the Game of
Tiles
. The menu should be of the following form: ********************************** …] r[/B] First Die: 3 Second Die: 3 Sum: 6
Tiles
: [ 1 ] [ 2 ] [ X ] [ 4 ] [ 5 ] [ X ] [ 7 ] [ 8 ] [ …
Re: Estimating tiles for a job (with functions only, no structs or enums)
Programming
Software Development
13 Years Ago
by LdaXy
… of the area of the room and the
tiles
, then calculate how many
tiles
are needed. [CODE] //sample int rooml,…; } int main() { cout << "Enter number of
tiles
: "; cin >> tilecount; cout << "…cun >> tilew; cout << "/n/nTotal
Tiles
Needed: " << return_amout(); cout << &…
Re: Estimating tiles for a job (with functions only, no structs or enums)
Programming
Software Development
13 Years Ago
by nekoleon64
…of the area of the room and the
tiles
, then calculate how many
tiles
are needed. [CODE] //sample int …} int main() { cout << "Enter number of
tiles
: "; cin >> tilecount; cout << &… >> tilew; cout << "/n/nTotal
Tiles
Needed: " << return_amout(); cout << …
Re: Estimating tiles for a job (with functions only, no structs or enums)
Programming
Software Development
13 Years Ago
by nekoleon64
…room requires " << TilesR << "
tiles
" << endl; Trooms--; Ttiles = TilesR + Ttiles;…quot; << TboxR << "extra
tiles
." << endl; char exit_char; cout <…
Collision with Tiles not Working Properly
Programming
Software Development
13 Years Ago
by SubzeroX6
… 0 || y >= getHeight()) { return null; } else { return
tiles
[x][y]; } } public void setTile(int x, int y, Image… tile) {
tiles
[x][y] = tile; } public void addSprite(Sprite sprite) {…
Re: Collision with Tiles not Working Properly
Programming
Software Development
13 Years Ago
by SubzeroX6
…is the problem, it gets all the
tiles
heights, meaning the
tiles
do have dimensions(same thing with width,…took out the println for that), but the
tiles
images can't be drawn on the screen,… even though it knows where the
tiles
image is located.Not only that, but …it uses the image for the
tiles
. Here is the new version of the …
Re: Estimating tiles for a job (with functions only, no structs or enums)
Programming
Software Development
13 Years Ago
by LdaXy
[QUOTE=nekoleon64;1777806]Not like that. I'm pretty sure it's supposed to use the dimensions and convert them into a multiple of tile size.[/QUOTE] well, i got from the question that the user(s) need to calculate how many
tiles
are needed for a room. my program does that. that was my interpretation of the problem.
Re: Collision with Tiles not Working Properly
Programming
Software Development
13 Years Ago
by SubzeroX6
Thanks for the reply. In my code, the
tiles
images can't be drawn. If you want to see the problem, you should look under the class level and MainConfig, where the
tiles
are created and drawn.
Generating parallax tiles for platformer
Programming
Game Development
10 Years Ago
by DeanMSands3
…well within a parallax engine. I need the
tiles
to blend well with their neighbors. But... I…link describes applying a tilemap to make the
tiles
nicely together and would work wonderfully in a … to figure out how to make the actual
tiles
. For now, I'm going to use …. Anybody know any good tuts for making
tiles
with that? Any tuts for anything? Help is…
Re: Collision with Tiles not Working Properly
Programming
Software Development
13 Years Ago
by NormR1
[QUOTE] the
tiles
images can't be drawn.[/QUOTE] Please explain? Have you …
Re: Collision with Tiles not Working Properly
Programming
Software Development
13 Years Ago
by SubzeroX6
I have tried debugging the code, and adding some printlns. In my SSCCE, map.txt has a bunch of 1s, that represents where the
tiles
should be. In that tile data, I have an image that is suppose to be drawn. But for some reason, it can't be drawn.
City tiles
Programming
Game Development
17 Years Ago
by sifuhall
… 100 grid of 100px x 100px
tiles
. Only a 3 x 3 grid of these
tiles
are displayed at any time. I…, etc that I can use for my 100px x 100px
tiles
. If you have any suggestions where I can find images…
Problems with tiles using DirectX
Programming
Game Development
17 Years Ago
by StRoYeR
… to draw several
tiles
that after will…[CODE]/*--------------------------------------------*/ /* Drawing the
tiles
with DirectX */ /*----------------------------------------------------------------------------------*/ /* …the DisplayTile function: [CODE]/* Displaying the
Tiles
*/ /*------------------------------*/ // Global tile map array…
Most Efficient Way to swap Two Tiles
Programming
Software Development
10 Years Ago
by Doogledude123
I can swap two
tiles
, however, when I need to shuffle them, I need each …'s for the x and y position of both the
tiles
to be swapped checking against the randomly generated number to… was super uneffective. How would I go about swapping two
tiles
which haven't already been swapped.
Re: Most Efficient Way to swap Two Tiles
Programming
Software Development
10 Years Ago
by JamesCherrill
Do you just want to shuffle all the
Tiles
? Put them all in a `List` and call `shuffle()` Then simply re-populate your x,y grid with the
Tiles
in their shuffled order.
Re: Simulating 30° with 45° images/tiles
Programming
Game Development
20 Years Ago
by Paul.Esson
This dude seems to have a good tutorial on makeing isometric
tiles
[url]http://www.angelfire.com/rpg2/vertexnormal/tutorials/tile_tutorial.html[/url] Theres no real reson to do make the
tiles
isometric as it runs, so its better to do what this guy does really and make your
tiles
isometric and then save em :)
Problem in submitting a page in tiles
Programming
Web Development
15 Years Ago
by ronakp25
… tree state on submit. it should remain same. I used
tiles
framework here to show tree and main body. I can… anyone knows some other way to do this or by
tiles
so that tree will remain in the same state. Thank…
<jsp:forward> doesn’t work with tiles framework?
Programming
Web Development
14 Years Ago
by Tym326
… are all part of the "body" of the
tiles
. Say I have a Register.jsp page that uses signup….jsp as its body thru
tiles
. The sign up logic heavily relies on the to the…
Action Mapping and <jsp:forward> in tiles
Programming
Web Development
13 Years Ago
by Tym326
… am pretty new in using jsp. I am currently using
tiles
and action mappings for my project. I am just wondering…;jsp:forward> or any other forward script, especially in
tiles
? I tried to do the following and it doesn't…
NOOB question , graphical tiles
Programming
Software Development
20 Years Ago
by wolfstrike
… another program like Direct-x? the graphics i make are
tiles
,32x32 BMP or Jpeg. can i get an example of…
Re: NOOB question , graphical tiles
Programming
Software Development
20 Years Ago
by FireNet
… another program like Direct-x? the graphics i make are
tiles
,32x32 BMP or Jpeg. can i get an example of…
Simulating 30° with 45° images/tiles
Programming
Game Development
20 Years Ago
by Crescent Cross
… to simulate a 30° (isometric) view of an image or
tiles
which are 45° (oblique). Here is a simple outline of…
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