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- PC Specs
- C++ OpenGL Microcontrollers & Microprocessors AI Windows
13 Posted Topics
Re: Can you write yor code here? Are you sure that you installed MinGW with Code::Blocks? | |
Hi all. I am trying to build a Binary Linked Trie but fail in basic pointer operations.Following code can be built but in debug or run mode, it breaks and outputs the error. [ICODE]typedef struct node { char ch; node *next; }; struct node *root = NULL; void add(struct node … | |
Re: If the question is "Which engines are best for making best games?" This is the answer: [I]Unreal Engine, CryEngine,[/I] If the question is "Which engines are best for a beginner?" This is the answer: [I]There is a lot[/I] If you answer this question, I think you'll get an healthy answer, … | |
Re: [CODE]if(a[0] == goalTotal) cout << "\nPlayer Wins\n"; if(a[1] == goalTotal) cout << "\nPlayer Wins\n"; if(a[2] == goalTotal) cout << "\nPlayer Wins\n"; if(a[3] == goalTotal) cout << "\nPlayer Wins\n"; if(a[4] == goalTotal) cout << "\nPlayer Wins\n"; if(a[5] == goalTotal) cout << "\nPlayer Wins\n"; if(a[6] == goalTotal) cout << "\nPlayer Wins\n"; if(a[7] … | |
Re: You can examine Samuel R. Buss' s glut Four Texture sample. In this sample, there is a RGBImage.h and a RGBImage.cpp to readbmp file. If you examine that, i think you'll learn how to edit jpg file after learning jpg specifications. I can't find the link sorry and pasting the … | |
Hi everyone. I created a [B]Windows Forms Application[/B] project which is [I]sending data to parallel port[/I] by using [B]inpout32.dll[/B] and I'm having following problems: [INDENT] When I test it on Windows XP, an error occurs "This isn't a Win32 application". Why? When I test it on my pc, it runs … | |
Re: [B]Applik(void); ~Applik(void);[/B] Did you realy need [B]void[/B] in function? I don't think so. Are you beginner and using OpenGL, class even process? I'm just watching ;) | |
Re: [QUOTE=gusano79;1654731]That's usually how it works :)What was the problem? Your solution might be useful to others who find this thread.[/QUOTE] If you don't use any [B]delay[/B] function you have to deal with this problem. The cpu or gpu tries to do the things as fast as possible so your program … | |
Re: I don't understand how much time you have. Especially the platform you are going to build your game to run and ise the game will be 2D or 2.5D? If it'll be real 2D you need simple math coordinate logic with x and y axis else if it will be … | |
Re: Hi. It was my problem too till I've installed VS2011 Developer Preview which is totaly freeand powerfull. | |
Re: If you are developing for Windows, you'll be using the Visual Studio whatever. But if you are developing app that doesn't needs OS specs much I advise CodeBlocks instead of DevC++. And for graphics and mathematic; I advise OpenGL which is very powerfull and simple espacialy for 2D graphics programming. | |
Re: You can get the time by using structures about time but If you are at the begining, I advice you to get the time ordinaly. for example: [CODE] printf("\nEnter hour(s): "); scanf("%d",&h); printf("\nEnter min(s): "); scanf("%d",&m); printf("\nEnter seconds(s): "); scanf("%d",&s); [/CODE] After getting the acceleration; the formula to calculate velocity … | |
Re: number1#number2#number3... #numberx#numbery... You can use a specific character(# in example) and count them to know which coloumn and row it is...Good Luck! |
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