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Member Avatar for djbsabkcb

So I've been testing these algorithms, and really, they're SO slow >.<, I myself made a prime number calculator, when I needed to regenerate prime numbers for some RSA encryption, however, I used this program; It's able to find all the prime numbers from 3-50.000.000 in about 2½second. [CODE] #include …

Member Avatar for duskoKoscica
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Member Avatar for sidra 100

[QUOTE=sidra 100;1113291]hey how to clear the screen in c++ i m using dev c++. clrscr()doesnot work[/QUOTE] You could try; #include <windows.h> System("CLS"); // Not a good way to do it however, but gets the job done

Member Avatar for adityatandon
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Member Avatar for Decency

Something useful, a simple RSA encrypting application, with all that belongs, wrapped in some yellow paper is a safe bet :)

Member Avatar for naveen jeshanth
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Member Avatar for Skeen

Okay, I'm making a shooter game, and all my weapons are differnt userdefined objects; ie. the flamethrower works differently then the gun, however, I'm calling some functions in my "main", an example of this would be; [CODE] /* <Init> */ MachineGunClass *CurrentWeapon; MachineGunClass *MachineGun; MachineGun = new MachineGunClass(); CurrentWeapon = …

Member Avatar for mrnutty
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Member Avatar for JustSuds

[QUOTE=jonsca;1123503]Yeah, I've been through that myself. I've never found a way around it.[/QUOTE] Google Code is able to do it, however Google itself, ignores punctation, as a rule of thumb! [url]http://www.google.com/codesearch?hl=en&sa=N&q=%22-%3E%22++lang:c&ct=rr&cs_r=lang:c[/url]

Member Avatar for Skeen
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Member Avatar for deorcar

[QUOTE=deorcar;1118636]... what im trying to do is to make a 2nd box or sprite that will follow the frist box ive made ...[/QUOTE] What do you mean by follow, like, should the second box, be following the first one, on movement, because you haven't implementated that yet? - Or do …

Member Avatar for Skeen
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Member Avatar for Skeen

So I've got this program I made, and I wanted to speed it up, using multithreading, to make use of my quad core. The program itself fully supports multithreading. The problem is, that when I'm running the program, using just one; CreateThread() it finishes in 6seconds, if I run 2 …

Member Avatar for ireshagun
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Member Avatar for Skeen

So I'm working on this class, which is basically to wrap a char into 8bools, and it works so far, however I'm running into a problem, in the dedication of values, since I'm to use the overloaded array operator, as well as the overloaded assignment operator, at once, however I …

Member Avatar for dusktreader
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Member Avatar for Skeen

So I've been working on two small programs to calculate prime numbers, fast and memory efficiently. Both my algorithms are based upon the 'Sieve of Eratosthenes', and I know that the 'Sieve of Atkin' would be the way to go since its faster, however I'm just trying to optimize the …

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Member Avatar for Skeen

So I'm working with OpenGL, and DevIL to load some JPEG into my program, and I've had some trouble, I've isolated the program in a simple sample program (uploaded), the program is, that when I load the standard file, that came with the guide ("Geeks3D.jpg") it loades instantly and runs …

Member Avatar for Skeen
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Member Avatar for Skeen

So I'm working on this game, and I've been using "glaux.h" to load my textures, however I'm interrested in using JPEG's, so I found an example to do this on: [url]www.morrowland.com[/url], however, when I compile it (after fixing the errors), then I get this, on the linking state, any help …

Member Avatar for Skeen
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Member Avatar for CppBuilder2006

[QUOTE=CppBuilder2006;1095236]in Windows Task Manager --> Processes there is a list of running exe files. I am going to write a program that lists these running exe files. How can I obtain the list? I use Windows XP :$ & Windows API!:)[/QUOTE] Something like this? - Just an old program I …

Member Avatar for marco93
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Member Avatar for Skeen

So I'm quite new to c++, and I'm really into pointers, does anyone got like, an idea on how to really get to know pointers, assignments, tasks, tutorials, ect. Basically, my knowledge in C++, is classes, operator overloading, and like simple stuff, so if you're able to come up with …

Member Avatar for manishanibhwani
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Member Avatar for Skeen

Okay, I'm making a game, and I need to use random inside a class, however I can't figure out how to seed the randomness into the class, so atm I'm getting the same random each time. I've tried stuff like srand(time) in main, however, that doesn't apply to the class, …

Member Avatar for Skeen
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Member Avatar for Skeen

I'm making this snake game, and I've created a class to handle the snakes (players and AI snakes), this works out quite well, however, at the moment I'm declaring my main snake (player 1), as global, in terms of: [CODE] class Snake { //... Lots and lots of code. } …

Member Avatar for Skeen
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Member Avatar for ziyakhan10

[QUOTE=ziyakhan10;1077725]I am trying to write a program to find nearest prime to a number to its left...using for loop i just don't seem to get it right [CODE] #include<iostream.h> #include<conio.h> void main() { clrscr(); int n1,flag=0; cout<<"Enter The Number"<<endl; cin>>n1; for(int i=n1;i>0;i--) { for(int j=2;j<(i/2);j++) { if(i%j==0) { flag=0; } …

Member Avatar for Skeen
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Member Avatar for Mafia619

Hey Mafia, I got about the same task some time ago, and I wrote my code using a bitwise buffer to store all uneven numbers from 3 till the entered number, and then by using 'The Sieve of Eratosthenes' to sort out the numbers, simply picking the first one, and …

Member Avatar for VernonDozier
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Member Avatar for mybluehair

Try using a thread like this, and events to halt the thread: [CODE] #include <windows.h> #include <stdio.h> DWORD WINAPI myfunk(LPVOID input) // The actual Thread { HANDLE VENTE = (HANDLE) input; Sleep(1000); // Sleep for 1 sec SetEvent(VENTE); // Send a signal to main, asking it to go beyond the …

Member Avatar for Skeen
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Member Avatar for dmm

Depens on when you're interrested in loading and closing it; but something like this: [CODE] for (int a=0; a<=10;a++) { if (a==0){LOAD} // Some stuff if (a==10){CLOSE} } [/CODE] Something like this?

Member Avatar for shakunni
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Member Avatar for xueyingkoo

[QUOTE=xueyingkoo;1040162]i ony able do until tis step , since i really dont know how to apply the array on tat i understand wat u say the question just request smoking o non smoking but the lecturer say need to include those things , i force to do that ..i dont …

Member Avatar for Skeen
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Member Avatar for samsons17

[QUOTE=Campbel;1038750]just increment by 2 instead of one and print every number.. for(i=0; i<x; i=i+2)[/QUOTE] Like Campbel said, the following will do just that: [CODE] #include <iostream> // General Header #define POINT 10 // Max point to go to for the 'for loop' int main(){ // Main for (int i=0; i<=POINT; …

Member Avatar for Skeen
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Member Avatar for juniper2009

[QUOTE=juniper2009;1035746]Thanks But still I dont get that how to read the lines(string) from an external file " file.txt" regards[/QUOTE] Here's a simple program on how to load the string into the program from a file; [CODE] #include <fstream> // Header File for File Reading #include <iostream> // Header File for …

Member Avatar for juniper2009
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Member Avatar for violet101

Use code tags please: [CODE] #include <iostream> using namespace std; void getData(double& input1, double& input2, double& input3, double& input4, double& input5); //Ask the user to input numbers void calcscore(double& num1, double& num2, double& num3, double& num4, double& num5); //should calculate and display the average of the 3 remaining numbers int …

Member Avatar for violet101
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Member Avatar for ninatech9

How about something like this? [CODE] #include <cstdlib> // Header for randomness #include <ctime> // Header for time (used to seed random) #include <iostream> // Header for general IO put using namespace std; int main() { bool done=false; while (!done) { srand(time(NULL)); // Seed random int CorrectAnswers=0,AnswersDone=0; while(1) { if …

Member Avatar for Skeen
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Member Avatar for Mohamad89

[QUOTE=Mohamad89;1027483]Hello, I am currently doing a research at my university about the ways in which we can use multicore CPU to enhance graphics performance instead of putting all the load on the GPU, I am trying to work with both OpenGL and OpenMP and I am planning on using gDebugger …

Member Avatar for jbennet
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Member Avatar for EastJohn

Try taking a look on this thread: [url]http://www.daniweb.com/forums/thread235673.html[/url] Any luck there?

Member Avatar for Skeen
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Member Avatar for jv44heinzbar

If you want to encrypt something, why wouldn't you use like a simple RSA encryption? Somethin like this; [CODE] #include <iostream> #include <math.h> using namespace std; int main() { int M=0; //input number (unencrypted). int C; //output number (encrypted). unsigned long long calcul; //used to store calculations. int a=0; int …

Member Avatar for Skeen
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Member Avatar for Skeen

I've been having some thought, like, if I run a program, and I'm exporting a pointer to a variable "a" to a file, and I reads that information with another program, wouldn't the second program be able to modify "a" in the first program using that pointer? - Like the …

Member Avatar for Frederick2
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Member Avatar for Skeen

Sorry for doing this, but anyone with GLUT experience willing to look though a little code, since it's not working at all; I posted the thread here: [url]http://www.daniweb.com/forums/thread235691.html[/url]

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Member Avatar for Ponomous

The simplest way if your thinking about using loops, is using arrays to store the values; something like this: [CODE] #include <fstream> // Header File for File Reading #include <iostream> // Header File for General I/O-put using namespace std; // Use namespacing float x[10], y[10], z[10]; // floats for loaded …

Member Avatar for Fbody
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Member Avatar for pavan146

As Crazyboy says, use the following: [CODE] string str (ARRAYNAME); SomeLengthVar=str.length(); [/CODE] or simply use: [CODE] strlen(ARRAYNAME)); [/CODE] That's about the easiest way

Member Avatar for Skeen
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Member Avatar for Skeen

So I'm working on this OpenGL 3D Graph program, and like, I ran into some trouble, since I wanted it to support fullscreen, so I made the following; [CODE] int main(int argc, char *argv[]) { ... // Some stuff glutSpecialFunc(SpecKey); ... // More stuff } [/CODE] Which is calling the …

Member Avatar for Skeen
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Member Avatar for UKmason

[QUOTE=UKmason;1035661] I know height = distance * tan(angle) - (gravity * distance^2) /2 *( speed * cos(angle))^2 [/QUOTE] Did you remember to use parentheses? height = (distance*(tan(angle)))-((gravity*(distance*distance))/(2*((speed*(cos(angle)))*(speed*(cos(angle)))))) Better to use too many parentheses then too few

Member Avatar for Skeen
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Member Avatar for rino699

Don't kill me, but wouldn't you be able to slow down the process using like: Sleep(a); where "a" is the number of miliseconds to sleep, the function is declared in; "<windows.h>" And about your second question, then how about using a return?

Member Avatar for Skeen
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Member Avatar for RonW56

[CODE] for(int c=0;c<student_max;c++) { if(search_id==id[c]) { location=binary_search(id,student_max,search_id); cout<<"Student ID \tTotal \tGrade"<<endl; cout<<"-----------------------------"<<endl; cout<<search_id<<" \t\t"<<total[location]<<" \t"<<determine_grade(total[location])<<endl; } else { cout<<"Incorrect id entered"<<endl; } } [/CODE] As far as I'm able to see, the code is fine?

Member Avatar for boblied
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Member Avatar for abraham james

First of all, I don't think that; "Void Main()" is ISO standard, I think you should stick to "Int Main()". Secondly you're redeclaring numbers in Main, after making it a global variable. Thirdly you're calling; "push(value);", which isn't really calling your own function, it's calling "push(const value_type& __x)" inside the …

Member Avatar for William Hemsworth
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The End.