Guantanamo: The Game, The Controversy

happygeek 0 Tallied Votes 392 Views Share

Moazzam Begg, former Guantanamo Bay detainee, is set to go back to the now closed suspected terrorist prison camp. But this time his stay will be purely virtual, on the Xbox 360.

As strange as it might sound, a new computer game is being developed based upon life in Guantanamo Bay according to reports. 41 year old Brit Begg spent the best part of two years there, detained as a terror suspect. He was eventually released without charge.

Game play will not, however, revolve around lengthy political campaigning, nor indeed water boarding or other torture activity. There is no word on whether players will be able to adopt the role of a soldier and take photographs of prisoners being abused either. All that is clear so far is that players will be able to shoot their way out of Guantanamo Bay on the Xbox.

The former prisoner does have a financial stake in the game, although he has stated that no money has yet exchanged hands. Begg says "My first response was hesitation - I was worried that it might trivialise my experience. I'm involved to make sure it is as true to life as possible."

Zarrar Chishtim, director of T-Enterprise which is developing the game, says that players will
"start with the orange boiler suit, cuffs and earmuffs" and is at pains to point out that no British or US Army soldiers get killed, only mercenaries hired by the private security outfit which has bought the prison camp in the game version recent history. Somehow, I am not sure that will be enough to keep concerned parents of game-playing kids happy this time.

Dani AI

Generated

A brief factual follow-up and context for the thread: the controversial project commonly reported as "Rendition: Guantanamo" was quietly pulled by its developer within days of the 2009 announcement. The Scottish studio said the intense public reaction and widespread misconceptions made continuing the project untenable, so the game was not completed or commercially released. (kotaku.com)

The developer later issued a statement clarifying a number of details (for example, that the protagonist would have been a fictional character and that the studio rejected any links to extremist groups) and removed promotional material as the controversy escalated. Media coverage from the time documents both the announcement and the rapid cancellation, which is why no playable title reached stores. (kotaku.com)

Why this matters to game dev discussion: projects that dramatize real human-rights abuses provoke fast, emotional responses and can collapse under public pressure or publisher shelving. For anyone researching similar claims years later, verify by checking (1) official publisher/developer statements, (2) major news coverage from reputable outlets, (3) official rating boards like the ESRB (which publishes rating summaries and guidance), and (4) archived developer pages via the Wayback Machine if a site disappears. Note that platform and retail policies also limit distribution (for example, AO-rated content is effectively blocked from major consoles), so cancellation or non-release is a common outcome for highly controversial concepts. (esrb.org)

Credit to for starting the thread and to for articulating the strong public reaction that helped define the controversy.

Ancient Dragon 5,243 Achieved Level 70 Team Colleague Featured Poster

That is sick -- no wonder our kids are so screwed up today, and it seems to get worse every year. Hope someone puts a XXX rating on that game so that only adults can buy it. Or better yet, just ban it.

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