Hi I am a beginner in game programming and would like to make
a rocketmania clone using opengl, the display and interaction part is done.
I also have a classes named gameboard and tiles with their properties.
but I am having problems on game logic,
where the fuel flows into a pipe opening,
then fuel spreads to adjacent pipes with opening.
can anyone tell me what traversal algorithm should I use?
any help or clues would be appreciated.