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Hi,
I am very much new to cocos2d.. I am developing an application in android using cocos2d.. In that,

public class BaseLayer extends CCLayer {

ChildLayer cl = new ChildLayer();
this.addChild(cl); 
}

public class ChildLayer extends CCLayer {

public ChildLayer() {
CCLayer.node();
}
.
.
}

In this, arrowed line throws the Null pointer exception..
Error Log is below..

E/AndroidRuntime(982): FATAL EXCEPTION: GLThread 8
11-26 12:50:33.364: E/AndroidRuntime(982): java.lang.NullPointerException
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCSprite.draw(CCSprite.java:871)
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCNode.visit(CCNode.java:674)
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCNode.visit(CCNode.java:680)
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCNode.visit(CCNode.java:680)
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCNode.visit(CCNode.java:680)
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCDirector.drawCCScene(CCDirector.java:683)
11-26 12:50:33.364: E/AndroidRuntime(982): at org.cocos2d.nodes.CCDirector.onDrawFrame(CCDirector.java:651)
11-26 12:50:33.364: E/AndroidRuntime(982): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1332)
11-26 12:50:33.364: E/AndroidRuntime(982): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)
11-26 12:50:34.023: E/libEGL(982): call to OpenGL ES API with no current context (logged once per thread)

I dont know how to resolve this issue.. I dont know why this occurs.. Since I am not much familiar with Cocos2d.. Please help me to resolve this issue..

Edited by peter_budo: Keep It Clear - Do use code tags when posting any code

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Last Post by saisakthi
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Hello friends,
I have been stuck on this problem for more than 2 days. Please help me to fix it. Give me some suggestion.

0

Unlikely some one can help with amount of code you shared. I can only suggest debugging and follow logic to find out why you getting null point exception

0

Hi,
This is solved.. In constructor,I have called the super class constructor like CCLayer.node() instead of super()
I changed that and the problem is solved..

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