Hello everybody, my name is Ludvig, I am a swedish student who educates myself to become an engineer. For my programming course I have made a minesweepergame, but to get the highest grade availible, I have to make it in graphics. I have succeded in doing a version without the graphics, but when it comes to the graphics, I am hopelessly lost.

This is how my nonworking attempt at graphical minesweeper looks. The biggest problem I have is that I actually don't rightly know the best way to build a graphical grid, and when I try, python tells me that the graphical list simply does not exist, I can't manipulate the values in the code. If someone has some practical advice and desirably some codeexamples in their replies I would be eternally gratefull.

A quick rundown on my code is that I first create the boxes which will store the actual values. Before I create the graphical grid, I create a digital grid that stores all the squares and the position of the mines. Based on this digital grid, I create a graphical grid named li, but when I click the squares in the graphical grid, all I get is errormessages.

``````import random
from Tkinter import *

yMax = 10
xMax = 10
mines = 5

class box:
def __init__(self, clicked, mine, varde):
self.clicked= clicked
self.mine = mine
self.varde = varde
def arm(self):
self.mine = True

def click(y, x):
matris[y][x].clicked= True
if matris[y][x].varde == 0:
li.bttn["text"] = " "
for r in range(-1,2,1):
for k in range(-1,2,1):
if xMax > matris[y][x].x + x and matris[y][x].x+x >= 0 and yMax > matris[y][x].y+y and matris[y][x].y+y >= 0:
if not li[li[y][x].y+y][li[y][x].x+x].clicked:
click(li[y][x].y+y, li[y][x].x+x)
elif matris[y][x].varde != 0 and matris[y][x].mine == False:
return y
return x
vardeKlick(y, x)

matris = [None]*xMax
for y in range(yMax):
matris[y] = [None]*xMax
for x in range(xMax):
matris[y][x] = box(False, False, 0)

placedMines = 0
r = random.randint(0, yMax-1)
k = random.randint(0, xMax-1)
if not matris[r][k].mine:
matris[r][k].arm()
placedMines += 1

for y in range(yMax):
for x in range(xMax):
if matris[y][x].mine:
for yp in xrange(-1,2,1):
for xp in xrange(-1,2,1):
if yMax > x+xp and x+xp >= 0 and xMax > y+yp and y+yp >= 0:
matris[y+yp][x+xp].varde += 1

class rojGraf(Frame):
def __init(self, master):
Frame.__init__(self, master)
self.grid()

class square:
def __init__(self, y, x):
self.y = y
self.x = x
def poke(self):
click(self.y, self.x)

for y in range (yMax):
li = list()
for x in range (xMax):
bttn = square(y, x)
bttn.bttn = Button(text = " ", height = 2, width = 3, command = bttn.poke)
bttn.bttn.grid(row = y, column = x)
li.append(bttn)

#roj = Tk()
roj.mainloop``````

2
Contributors
1