I'm writing an application with Directx 9. Where I start the application in full screen mode, the image fills to fullscreen and then immediately reverts into a regular window. There aren't any problems when I run the application in windowed mode from the start.
I was wondering if anyone has any ideas as to what may be causing this.
Some things to note are that I am running the debug version of directx and I am doing everything on one monitor. The fullscreen mode problem still occurs if I "Run without debugging"