Can someone tell me how to display an image with pygame. By the way I am using python 3.x.
I thought pygame didn't work with 3.X?
If it does, it should still follow the same instructions.
1) Load image (pygame.image.load(image))
2) Blit onto display screen (screen_variable.blit(image, image.coordinates))
3) Update display (pygame.display.update())
but when I do this
import pygame, sys, time, random from pygame.locals import * # set up pygame pygame.init() mainClock = pygame.time.Clock() # set up the window WINDOWWIDTH = 400 WINDOWHEIGHT = 400 windowSurface = pygame.display.set_mode((WINDOWWIDTH, WINDOWHEIGHT), 0, 32) pygame.display.set_caption('Sprites and Sound') # set up the colors BLACK = (0, 0, 0) # set up the block data structure pi = pygame.image.load('C:/python31/include/player.ss.png') windowSurface(pi.blit(pi,20,20)) pygame.display.update()
it keeps giving this back
Traceback (most recent call last): File "C:/Python31/7.py", line 19, in <module> windowSurface(pi.blit(pi,25,25)) TypeError: invalid destination position for blit
I don't understand why it isn't recognizing any of the coordinates I try
I guess it is
windowSurface.blit(pi, 25, 25) or windowSurface.blit(pi, (25, 25))
but i never used pygame.
It's the second one
thanks for someone who dosen't use pygame your pretty good with it
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