What c framework are you people using to develop a game written totally in c? Mind to share?

If you want to develop a game completely using C, the Allegro library is a pretty comfortable choice. Other folks use engines like SDL and OpenGL to power games.

I find Allegro to be easier to get started with, since it's much easier to go from nothing to a graphical "hello world" program than it is with SDL, but your mileage may vary.

commented: good answer :) +14

I just use C