Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd …just one function call. This is the header (called Distortion.h): [CODE]#ifndef DISTORTION_H_INCLUDED #define DISTORTION_H_INCLUDED #define …screen size. Fifth parameter is what type of distortion you want. The different types are listed before…parameter is how much detail you want in your distortion. I was testing out medium-sized distortions, … Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd …solution by trial-and-error. I get close, but the distortion is not seamless. Let's assume the 'object' mentioned …below is causing distortion. Let me try to explain some things I found out…I am able to ignore just the radius of the distortion when grabbing and rendering, as the apparent radius would … OpenGL Lens Distortion Programming Software Development by Weird Nerd … everybody, I was just wondering, how do you create Lens Distortion in OpenGL? As in, the rendered image looks bloated or… too much CPU. As an extra, how about a spiral distortion? (I've seen it once when I was playing C… Re: OpenGL Lens Distortion Programming Software Development by mike_2000_17 … my previous post (which is what you need for lens distortion, now that I think about it). Nicely done! >>… it could just render to a texture and apply the distortion). The objects you render just belong to one scene and… Re: OpenGL Lens Distortion Programming Software Development by mike_2000_17 …-to-texture techniques. As with your example of the spiral distortion, this, as far as I can tell, cannot be done… Re: OpenGL Lens Distortion Programming Software Development by WaszStary … if it could be possible to "limit" the distortion to **just a circle of a given radius**? Right now… Gateway NX860 Model #M685 T5500 Widescreen distortion... Hardware and Software Hardware by FriarTed … (1440 × 900 Max Res)), I get an intolerable degree of distortion, hazy & gritty & obviously showing the digital grid. Game… Re: Website Distortion Digital Media UI / UX Design by pixelsoul I'm not seeing any distortion, I have checked in IE, Chrome, and FF with a resolution of 1920x1080. Re: Website Distortion Digital Media UI / UX Design by EvolutionFallen I'm not seeing distortion on the homepage either. Could you submit a screenshot? Re: Website Distortion Digital Media UI / UX Design by Reliable Hey everyone, I seemed to have resolved the distortion issue. Intead of having a body tag width of 100% … Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd Alright, I've coded the example at NeHe Productions (awesome site!) and I have got some wonderful results with the CG Vertex Buffer (Lesson 47). I familiarized myself with the code and I know how to make some basic transformations. ... Now how do I make it distort light instead of objects? Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I think I might have to use Fragment Shading (Pixel Shading). I'm looking into this now. UPDATE: I went through your message once more, you already suggested to me to use "a pair of vertex and fragment shader". My bad. Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I've just found this website whose source code uses only the glut library and was able to create effective distortions! [url]http://local.wasp.uwa.edu.au/~pbourke/miscellaneous/lenscorrection/[/url] I haven't examined the code yet, but this is still great news! Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd Alright! I've got what I wanted. I've hacked together some functions that will help to distort the screen with sine, square, and arcsine functions with minimal difficulty. This was an odd mixture of NeHe's lesson 36 (Radial Blur) and a link I mentioned earlier. Here's the header: [CODE]#ifndef DISTORTION_H_INCLUDED #define DISTORTION_H_INCLUDED … Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd To clear things up, I would be able to solve the 2 complications I listed once I knew how to render an orthographic view. As things turn out, I have done it! These are the updated functions: [CODE]void Transform(int i, int j, double *ix, double *iy) { double x, y, xnew, ynew; double r, theta, rnew, thetanew; x = i / (ScreenSizeX/2… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I now have some code that works perfectly on my application. This is some new code: [CODE]void wRenderToTexture(GLfloat CtX, GLfloat CtY, GLfloat Radius, int &StartX, int &StartY, int &Size, int &d) { int ScreenMod = (int)(ScreenSizeX * 0.909f); //727 int StX = (int)((CtX-Radius+1.0f)/2 *ScreenMod) +36; int StY = (int)((… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I now have some code that works perfectly on my application. This is some new code: [CODE]void wRenderToTexture(GLfloat CtX, GLfloat CtY, GLfloat Radius, int &StartX, int &StartY, int &Size, int &d) { int ScreenMod = (int)(ScreenSizeX * 0.909f); //727 int StX = (int)((CtX-Radius+1.0f)/2 *ScreenMod) +36; int StY = (… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I've found that the ScreenMod value is actually calculated like this: [CODE]int ScreenMod = (int)(1454/(-Depth));[/CODE] Anyone knows what 1454 roughly equates to? This value might change with the screen ratio, but I was unable to check that. The XAlign is affected by both Screen Size and Depth. These are my findings for my 800x600 resolution … Online Quiz System Programming Web Development by jimmyo88 … integrity of the data. False True `Delay distortion occurs because the velocity of propagation of a … in strength is _~text~. attenuation interlacing delay distortion pulsing `The rate in bits per second at … function of temperature. 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