rajesanthu -8 Light Poster

CREATING BLUR EFFECT IN FLASH
REQUIREMENTS
1.FLASH 8
2.FLASHPLAYER 8

STEP 1.Open a new flash document using open->new flash document
STEP 2.Do in open menu as open->import->import to stage(any picture on which you wanna
create blur effect)
STEP 3.Now the pic is on stage..select it using the selection tool from toolbox.
STEP 4.Now press F8 inorder to convert the image into a symbol.and name it as blur.
Select Movie clip from the radios appear in that popup.press enter
this is like F8->select movie clip->rename it to blur..STEP 5.Now again click on the image on the stage(in the middile of monitor now) and
you will see a property tab at the bottom right side of your screen,
select FILTER from it and you will see a + sign.click that and
select blur from the popup that appear.now give the value 100 to the X & Y
in the same tab and press ENTER.
This is like FILTER-> + -> BLUR -> X & Y =100 ->ENTER
STEP 6:go to the frames timeline,you will see frames starting from 1 to many like 1,2,3
select frame 50 and press F6 inorder to insert a keyframe.
STEP 7.Now click the image in front of you then
goto FILTER tab seen at the bottom right of your screen and change the value
of X & Y into 0,press ENTER.
it is GOTO FRAME 50 -> PRESS F6 ->CLICK IMAGE->GOTO FILTER->CHANGE VALUE
OF X & Y INTO 0->PRESS ENTER
STEP 8.Now click on any frame from 2 to 49 and select motion from
TWEEN popup menu that is just bottom center of your screen.
(now you will see an arrow from frame 2 to 49)
that is just bottom center of your screen.
just do SELECT ANY ONE FRAME FROM 2 TO 49 ->SELECT MOTION FROM TWEEN POPUP MENU
THAT IS AT YOUR BOTTOM CENTER OF SCREEN.
STEP 9.Press control+s inorder to change saves to your document.
STEP 10.Presss control+enter to view your animation...
Thats it your animation is ready..
Its your friend Rajeesh.N.Santhu

Dani AI

Generated

Nice, practical timeline approach from — a fast way to get a soft-focus transition without writing code. The method is ideal for single, predictable animations (opening screens, splash transitions, simple UI feedback). It is worth noting what happens under the hood and how to make the effect robust and efficient.

Blur is a pixel-level operation, so Flash rasterizes the artwork before blurring. That can be costly for large artboards or many overlapping elements. To reduce CPU and visual artifacts: keep the blurred region as small as possible, reduce the filter quality when you only need a quick visual cue, or use a pre-blurred raster and crossfade it under the original to simulate blur for complex scenes. When using bitmaps, enable smoothing/interpolation on import so edges stay clean when scaled and filtered.

For interactive or dynamic needs, control blur at runtime instead of adding lots of timeline keyframes. Flash exposes blur filter classes you can animate via ActionScript, which lets you vary strength per frame and avoids bloating the timeline. If the visible result is blocky or unexpectedly jagged, check bitmap smoothing, publish/player version compatibility, and export quality settings — mismatches there often explain differences between authoring-mode preview and the final SWF in a browser.

Quick troubleshooting checklist: verify the publish target supports bitmap filters, confirm only the intended object is being filtered (nested filters compound cost), try lower quality or a raster fallback if performance stutters, and test on the target machine/browser. Good job — for heavier or interactive blur effects, consider the programmatic approach or pre-rendered assets to keep playback smooth.

Be a part of the DaniWeb community

We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.