CREATING GLOW EFFECT IN FLASH
NB:Excuse me experts,,this only for beginners.....


Flash has 3 kinds of glow effects
1.glow,
2.knockout and
3.inner glow .
You will learn how to create these effects in this tutorial.

First, open a new Flash document in Flash 8 and use the text tool to write some sample text. Now convert this to a symbol by choosing the text then clicking on Modify -> Convert to Symbol... Choose Movie Clip, give the symbol a name and click on ok.

Choose the symbol and click on the Filters tab which is next to the Properties tab
(at the bottom left of your screen) and use the plus (+) symbol to choose the Glow filter. You will see the Glow options as shown below. Here you can change the glow color, blur and strength.
Glow effects are not only applicable to texts,it also applicable for images..
try with some new ideas....
Thanks...
Its your friend
Rajeesh.N.Santhu...........

Dani AI

Generated

Nice, clear starter from — useful for someone working in the Flash IDE. Two important updates for anyone reading this years later: Adobe officially retired Flash Player on December 31, 2020 and browsers block it, so avoid new Flash work for the web and treat old SWFs as legacy/archival assets. See Adobe’s EOL guidance for details. (Adobe Flash Player End‑of‑Life). (adobe.com)

If you want the programmatic route (as suggested), ActionScript 3 uses the GlowFilter class. Key parameters are color, alpha, blurX/blurY, strength, quality, plus the boolean inner and knockout flags. A minimal AS3 example:

import flash.filters.GlowFilter;

var g:GlowFilter = new GlowFilter(0x00FFEE, 0.8, 16, 16, 2, 1, false, false);
myClip.filters = [g];

Use inner = true for inner glow and knockout = true to punch out the fill. Powers-of-two blur values render a bit faster; higher quality increases passes and cost. (GlowFilter reference). (airsdk.dev)

Performance note and a practical workflow tip: runtime filters force the player to rasterize the object (cacheAsBitmap behavior), which can kill frame rate on complex or animated movieclips. For static artwork, pre-render the glow in Photoshop/Illustrator (as mentioned) and export PNGs or spritesheets — that offloads the cost from runtime. If you must use filters at runtime, limit filter area, reuse cached bitmaps, or convert heavy vector parts to bitmaps. (DisplayObject / cache behavior). (airsdk.dev)

For modern web projects, use native techniques instead of Flash: CSS text-shadow or filter: drop-shadow() for quick text/image glows, SVG filter primitives (like <feGaussianBlur>) for vector control, or publish/convert Flash timelines to HTML5 Canvas via Adobe Animate / CreateJS. For nostalgia or archival playback, emulators such as Ruffle let you run many SWFs safely in modern browsers. (MDN: text/filter guides; SVG feGaussianBlur; Adobe Animate HTML5 docs; Ruffle). (developer.mozilla.org)

Recommended Answers

All 2 Replies

Thanks for share but we can also given glow effect to text by using photoshop.

If you want to know how to create/use glow effects programmatically in AS3, there is a simple example in this old thread of mine!
http://www.daniweb.com/forums/post931271.html#post931271
(Take a look, but please don't ressurect the thread by posting in it, it is very old!)

Be a part of the DaniWeb community

We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.