Posts
 
Reputation
Joined
Last Seen
0 Reputation Points
100% Quality Score
Upvotes Received
2
Posts with Upvotes
2
Upvoting Members
2
Downvotes Received
0
Posts with Downvotes
0
Downvoting Members
0
0 Endorsements
Ranked #13.1K
Ranked #4K
~8K People Reached
Favorite Tags

15 Posted Topics

Member Avatar for kemkoi

[URL="http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx"]This post[/URL] should answer everything you need to know to get started in game developing, including what tools to use, language to pick and beginner resources to get started. It's LONG, very LONG, which is why I don't simply post it here. That said, if you take the time to …

Member Avatar for amanahad
0
322
Member Avatar for mrcerimo

Run through [this C++/SFML tutorial](http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx), it covers almost every single thing you just mentioned ( memory management, casting, exceptions, inheritence, etc ), some in quite a bit of detail.

Member Avatar for mrcerimo
0
400
Member Avatar for Chuckleluck

It is ancient by todays standards, but CrackDotCom released all their source code, including the full source for the wonder Abuse. Other people have picked up on the project, and you can [read the source here](http://abuse.zoy.org/browser). It was almost a decade ago I first read it, but I recall the …

Member Avatar for Serapth
0
205
Member Avatar for hwoarang69

[Read this guide](http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx), especially the [C++ section ](http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx#Cplusplus), as it has all of the information you need, including tool links, common gaming libraries, recommended tutorials/books, etc.

Member Avatar for Serapth
0
186
Member Avatar for enkitosh

There aren't very many tutorials out there about how to split up and structure your game. [This tutorial covers exactly that](http://http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx) while taking you throug the process of creating a complete game in C++ using SFML. It is quite long ( 10 chapters ) but covers quite a bit in …

Member Avatar for Serapth
0
362
Member Avatar for StrateKill

[URL="http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx"]Read this guide[/URL], it should get you started.

Member Avatar for Philippe.Lahaie
0
166
Member Avatar for oldezwe

An MMO is written from the ground up to be an MMO. It is probably the single most fundamental design element of the game! You would probably be better served starting from scratch than porting your game. As to how to make an MMO, that is generally a task well …

Member Avatar for Karlwakim
0
236
Member Avatar for Peram

[QUOTE=cahitburak;1704970]If you don't use any [B]delay[/B] function you have to deal with this problem. The cpu or gpu tries to do the things as fast as possible so your program runs in different speeds depends on cpu's clock frequency or pc's performance but if you use a delay function (such …

Member Avatar for cahitburak
0
218
Member Avatar for Raik.48

Under a time constraint, working with OpenGL doesn't really make a lot of sense. For a 2D game, you are probably best served using a library such as SDL, SFML or Allegro, all of which use OpenGL behind the scenes. By working with such a library, not only are the …

Member Avatar for Raik.48
0
461
Member Avatar for Brokenpwn

If you are just starting out, but have a bit of C++ knowledge, [URL="www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx"]this tutorial[/URL] would be about perfect for you to run through.

Member Avatar for Serapth
0
210
Member Avatar for king03

[URL="www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx"]Try Pong.[/URL] It's as detailed a tutorial as you are ever going to find on the subject, but it assumes some basic programming experience.

Member Avatar for Serapth
0
77
Member Avatar for may4life

[URL="http://http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx"]This tutorial[/URL] shows how to create an object oriented game in C++ using SFML. It covers C++ in a fair bit of detail and acts as a bit of a primer, but most importantly it shows how to model a game in an object oriented style. It's not finished yet …

Member Avatar for Serapth
0
2K
Member Avatar for Murprogrammed

Do not use DevC++, it is unsupported, outdated and more or less all around awful. If you insist on going the C++ route, use Visual C++ Express 2010 or if not on Windows, use CodeBlocks ( or Eclipse/Netbeans ).

Member Avatar for adcgv
0
153
Member Avatar for oamsath

Beginner specific languages exist, in the form of Blitz or DarkBasic, as well as a number of smalltalk derived languages geared specifically towards teaching programming through gaming. ( Like Squeek and eToys ). As to the being a C++ language generator, I think you will find that task much more …

Member Avatar for gusano79
0
173
Member Avatar for ~s.o.s~

I know this thread has been inactive for a while and a number of the links in it are now quite old or broken, but I recently wrote a tutorial for absolute beginners that covers all aspects from language selection, to learning materials and libraries and tools to use. Hopefully …

Member Avatar for Serapth
4
3K

The End.