How would you go about making a game using a text user interface? I would rather this my game not use a command line input / output interface but instead a TUI like those in the multitude of rougelike games out there. I already have a pretty good understanding of C++, so would this be possible using C++ and if not then what would be my best options taking into account my previous knowledge of C++?

>would this be possible using C++
Not standard C++. Do some research on the curses library if you want more control over the console.

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