I want to add a new effect code to a game thats been out already.
The game is called Nascar racing 2003 Season but what I want to add is a dirt effect that wraps around the cars texture when It starts to get dirty. I don't know where to even start the code, or how to code it
but I know that it can be done. I was hoping for a tip on how I can do this in C/C++ so that the application can run the new effect. when I race on the track.

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