Hi, I suck at math.
I've been working a 2d (yes 2d) library lately at it's been making my head spin. The terminology, the equations, all of it.
What I want to do is get good at math, or at least stop sucking. Does anybody know a good book a total math noob like me can use to get to the point where it won't be hard for me to grasp new concepts? I'm a bit reluctant to go to math lessons because they basically teach what they taught in school (and look where that got me). I am willing put my programming on hold and get this done before I even try to touch 2d programming code again.