I would like to ask a theoretical question (regarding multi core hardware) of a Good Programmer.
This may sound completely wild but please bear with me. I don't even want to POST it due to my fundamental ignorance but I WILL ask a generic statement. In terms of game A.I.
I actually think I want to get this to the realm of off- web discussion most likely but... my first conversations here, may determine how "far" I get ...here/now.
anyway, regarding say, for arguments sake, a Game A.I.
Multi Core processors are "out" and on shelves.
More are coming.
Most applications available to us do not even UTILIZE 2 cores, let alone 16, 32 or more.
Sun already has one out with 16 cores... for instance.
IS there a way...
to create (let's say) a game Intelligence (AI) that will be capable of sharing itself across 8 / 16/ or 32 cores...
and thereby operating faster?
I would like to discuss this a bit and learn a BIT about the programming principles behind what I am attempting to ask.
if anyone has ANY insight into this type of problem please contact me. The actual "problem" I am interested in discussing is RELATED to something like this.
But is NOT this scenario, exactly...
I would like to be able to learn a smidgeon first, about what it IS that I am speaking of (or trying to speak of), from someone who programs and has half a clue of what I am TRYING to ask.
Thank You so much for reading.
and or replying.