Hi there,

I am a High School CS student and I'm making a simple version of Deal or No Deal for my final project. I'm an trying to figure out how to find the money value in the player-chosen case and mark that cash value off of the fakeBoard. I though about using the binarySearch() method, but that would require me to sort the array, which would throw off the randomization of the money array. How would I go about doing this?

Attached is my code.

``````import java.io.*;
import java.util.Random;

public class DealOrNoDeal{
public static void main(String[] args)
throws java.io.IOException{

Random generator = new Random();
double money[]={0.01, 1, 5, 10, 25, 50, 75, 100, 200, 300, 400, 500, 750, 1000, 5000, 10000, 25000, 50000, 75000, 100000, 200000, 300000, 400000, 500000, 750000, 1000000};
double gameBoard[][] = new double[13][2];
double fakeBoard[][] = new double[13][2];
double firstHalf[] ={0.01, 1, 5, 10, 25, 50, 75, 100, 200, 300, 400, 500, 750};
double secondHalf[] = {1000, 5000, 10000, 25000, 50000, 75000, 100000, 200000, 300000, 400000, 500000, 750000, 1000000};
int row1[]= {1, 2, 3, 4, 5,6};
int middleRows[][] = new int[2][7];
int row2[] = {7, 8, 9, 10, 11, 12, 13};
int row3[] = {14, 15, 16, 17, 18, 19, 20};
int row4[] = {21, 22, 23, 24, 25, 26};
int dealOrNoDeal;

for (int i= 0; i < money.length - 1; i++) {
int number = generator.nextInt(money.length - i);
double temp = money[i];
money[i] = money[number + i];
money[number + i] = temp;
//Randomizes cases
}

for(int r=0; r<gameBoard.length; r++){
for(int c=0; c<gameBoard[r].length; c++){

gameBoard[r][0] = money[r];
gameBoard[r][1] = money[r+12];
}
}
for(int r=0; r<fakeBoard.length; r++){
for(int c=0; c<fakeBoard[r].length; c++){
fakeBoard[r][0] = firstHalf[r];
fakeBoard[r][1] = secondHalf[r];
System.out.print(fakeBoard[r][c] + "\t");
}
System.out.println();
}
System.out.print("  ");
for(int i=0; i<row1.length; i++){
System.out.print(row1[i] + " ");
}

System.out.println();

for(int i=0; i<row2.length; i++){
System.out.print(row2[i] + " ");
}

System.out.println();

for(int i=0; i<row3.length; i++){
System.out.print(row3[i] + " ");
}

System.out.println(" ");

for(int i=0; i<row4.length; i++){
System.out.print(row4[i] + " ");
}
System.out.println();

int playerCase;
double playerCaseValue;

playerCaseValue = money[playerCase];
pickCase(playerCase, row1, row2, row3, row4);
int caseOpenInput;

int casesToOpen = 6, roundNum=1;
while(casesToOpen > 1){
for(int e=1; e<=casesToOpen; e++){
for(int r=0; r<fakeBoard.length; r++){
for(int c=0; c<fakeBoard[r].length; c++){
System.out.print(fakeBoard[r][c] + "\t");
}
System.out.println();
}

System.out.print("  ");
for(int i=0; i<row1.length; i++){
System.out.print(row1[i] + " ");
}

System.out.println();

for(int i=0; i<row2.length; i++){
System.out.print(row2[i] + " ");
}

System.out.println();

for(int i=0; i<row3.length; i++){
System.out.print(row3[i] + " ");
}
System.out.println();
System.out.print(" ");
for(int i=0; i<row4.length; i++){
System.out.print(row4[i] + " ");
}
System.out.println();

System.out.print("Please open a case (1 - 26)(Case"+e+"/"+casesToOpen+") : ");
caseOpen(caseOpenInput, gameBoard, fakeBoard, row1, row2, row3, row4);
}
double offer = bankerDeal(fakeBoard, roundNum);

System.out.print("The banker offered you \$"+offer+" - Deal or No Deal? --  (1 for Deal, 2 for No Deal) ");
if(dealOrNoDeal == 1){
System.out.println("No deal! \n \n");
casesToOpen--;
roundNum++;
}
else{
System.out.println("You win \$"+offer+"!");
System.out.println("Game over.");
break;
}
}
}
public static void pickCase(int x, int[] row1, int[] row2, int[] row3, int[] row4) {
switch(x){
case 1: row1[0] = 0; break;
case 2: row1[1] = 0; break;
case 3: row1[2] = 0;  break;
case 4: row1[3] = 0; break;
case 5: row1[4] = 0; break;
case 6:  row1[5] = 0; break;
case 7: row2[0] = 0; break;
case 8:  row2[1] = 0; break;
case 9: row2[2] = 0; break;
case 10: row2[3] = 0; break;
case 11:  row2[4] = 0; break;
case 12: row2[5] = 0; break;
case 13: row2[6] = 0; break;
case 14: row3[0] = 0; break;
case 15: row3[1] = 0;  break;
case 16: row3[2] = 0; break;
case 17: row3[3] = 0;  break;
case 18:  row3[4] = 0; break;
case 19: row3[5] = 0; break;
case 20: row3[6] = 0; break;
case 21: row4[0] = 0; break;
case 22: row4[1] = 0; break;
case 23: row4[2] = 0; break;
case 24: row4[3] = 0;   break;
case 25: row4[4] = 0;  break;
case 26: row4[5] = 0;  break;
}
}

public static void caseOpen(int x, double[][] gameBoard, double[][] fakeBoard, int[] row1, int[] row2, int[] row3, int[] row4) {
System.out.print("Case "+x+" Contains: ");
switch(x){
case 1:
System.out.print(gameBoard[0][0]+"\n");
gameBoard[0][0] = 0;
fakeBoard[0][0] = 0;
row1[0] = 0;
break;
case 2:
System.out.print(gameBoard[1][0]+"\n");
gameBoard[1][0] = 0;
fakeBoard[1][0] = 0;
row1[1] = 0;
break;
case 3:
System.out.print(gameBoard[2][0]+"\n");
gameBoard[2][0] = 0;
fakeBoard[2][0] = 0;
row1[2] = 0;
break;
case 4:
System.out.print(gameBoard[3][0]+"\n");
gameBoard[3][0] = 0;
fakeBoard[3][0] = 0;
row1[3] = 0;
break;
case 5:
System.out.print(gameBoard[4][0]+"\n");
gameBoard[4][0] = 0;
fakeBoard[4][0] = 0;
row1[4] = 0;
break;
case 6:
System.out.print(gameBoard[5][0]+"\n");
gameBoard[5][0] = 0;
fakeBoard[5][0] = 0;
row1[5] = 0;
break;
case 7:
System.out.print(gameBoard[6][0]+"\n");
gameBoard[6][0] = 0;
fakeBoard[6][0] = 0;
row2[0] = 0;
break;
case 8:
System.out.print(gameBoard[7][0]+"\n");
gameBoard[7][0] = 0;
fakeBoard[7][0] = 0;
row2[1] = 0;
break;
case 9:
System.out.print(gameBoard[8][0]+"\n");
gameBoard[8][0] = 0;
fakeBoard[8][0] = 0;
row2[2] = 0;
break;
case 10:
System.out.print(gameBoard[9][0]+"\n");
gameBoard[9][0] = 0;
fakeBoard[9][0] = 0;
row2[3] = 0;
break;
case 11:
System.out.print(gameBoard[10][0]+"\n");
gameBoard[10][0] = 0;
fakeBoard[10][0] = 0;
row2[4] = 0;
break;
case 12:
System.out.print(gameBoard[11][0]+"\n");
gameBoard[11][0] = 0;
fakeBoard[11][0] = 0;
row2[5] = 0;
break;
case 13:
System.out.print(gameBoard[12][0]+"\n");
gameBoard[12][0] = 0;
fakeBoard[12][0] = 0;
row2[6] = 0;
break;
case 14:
System.out.print(gameBoard[0][1]+"\n");
gameBoard[0][1] = 0;
fakeBoard[0][1] = 0;
row3[0] = 0;
break;
case 15:
System.out.print(gameBoard[1][1]+"\n");
gameBoard[1][1] = 0;
fakeBoard[1][1] = 0;
row3[1] = 0;
break;
case 16:
System.out.print(gameBoard[2][1]+"\n");
gameBoard[2][1] = 0;
fakeBoard[2][1] = 0;
row3[2] = 0;
break;
case 17:
System.out.print(gameBoard[3][1]+"\n");
gameBoard[3][1] = 0;
fakeBoard[3][1] = 0;
row3[3] = 0;
break;
case 18:
System.out.print(gameBoard[4][1]+"\n");
gameBoard[4][1] = 0;
fakeBoard[4][1] = 0;
row3[4] = 0;
break;
case 19:
System.out.print(gameBoard[5][1]+"\n");
gameBoard[5][1] = 0;
fakeBoard[5][1] = 0;
row3[5] = 0;
break;
case 20:
System.out.print(gameBoard[6][1]+"\n");
gameBoard[6][1] = 0;
fakeBoard[6][1] = 0;
row3[6] = 0;
break;
case 21:
System.out.print(gameBoard[7][1]+"\n");
gameBoard[7][1] = 0;
fakeBoard[7][1] = 0;
row4[0] = 0;
break;
case 22:
System.out.print(gameBoard[8][1]+"\n");
gameBoard[8][1] = 0;
fakeBoard[8][1] = 0;
row4[1] = 0;
break;
case 23:
System.out.print(gameBoard[9][1]+"\n");
gameBoard[9][1] = 0;
fakeBoard[9][1] = 0;
row4[2] = 0;
break;
case 24:
System.out.print(gameBoard[10][1]+"\n");
gameBoard[10][1] = 0;
fakeBoard[10][1] = 0;
row4[3] = 0;
break;
case 25:
System.out.print(gameBoard[11][1]+"\n");
gameBoard[11][1] = 0;
fakeBoard[11][1] = 0;
row4[4] = 0;
break;
case 26:
System.out.print(gameBoard[12][1]+"\n");
gameBoard[12][1] = 0;
fakeBoard[12][1] = 0;
row4[5] = 0;
break;

}
}

public static double bankerDeal(double[][] x, int y) {
double sumArray[] = new double[26], sum=0, numCount=0;
for(int r=0; r<x.length; r++){
for(int c=0; c<x[r].length; c++){
for(int i=0; i<sumArray.length; i++){
x[r][c] = sumArray[i];
}
}
}
for(int i=0; i<sumArray.length; i++){
sum+=sumArray[i];
numCount++;
}
return (sum/numCount) * y/10;
}

}``````

Answered by SgtMe 46 in a post from

...and learn to post in the right forum

## All 4 Replies

If you submitted code like that to me for review, you'd fail instantly.
Learn Java and proper OO techniques, learn to design software rather than hack it together, and learn to document what you design.

...and learn to post in the right forum

>>and learn to post in the right forum

What's wrong with the game-dev forum if he's developing games?

guess because it's more a java question than a game design question (which would allign more closely with this forum).

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