I know a lot of c++ but don't know how to apply it in games. What should I do???
nwhitfield
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Jump to PostWhat in particular do you not know about games in C++?
Graphics
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Allegro (simple)
OpenGL (medium)
DirectX (hard)
Jump to Posthmmm...your best bet for making a game engine is to use a new set of functions (such as collision, sound, graphics etc.) over existing libraries. For example, you could use OpenGL for the graphics, and use something like OpenAL for sounds. Collisions would need to be created purely by logic, …
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