yesterday one of my friend tell me to make RTS engine in pygame......I know basic things which is used to make RTS Like

1. Unit selection
2. Unit moving
3. Resource management

But only 1 thing i still cant figure out....Which is path finding.....I read all articles which is on the net...... but still cant figure it out....
Any help will be appreciated

Member Avatar for yoni0505

Most of the articles are written in a way that only someone that already knows how pathfinding AI works can understand.

Though I managed to find an article which is written in a way that programmers that are new to the subject can understand:
http://www.policyalmanac.org/games/aStarTutorial.htm

It's very well written and explained, so you should have no problem.

Be a part of the DaniWeb community

We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.