I honestly think that the python programming language will take over other languages such as c# and maybe even c++. Why do I say this? Because a python interpreter can easily be embedded in the game. I have also written an engine to make python as fast as C++ (true story). It is also much easier to learn and write.
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Python might do well as an embeded embeded language, but it's not fast enough for real time aspects of most serious games. You could write the game with Python as the main language and write the things that need to be fast in C/C++. That's how "fast" Python game libraries …
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