hi guys,
I've been done with my c++ training and i applying it to some of my projects. I've started reading some OpenGL tutorials. What would be the requirement for creating a Game in 3D/2D?what would you prefer?
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Jump to PostCOM is enough of hell to deal with, no need to throw in any more complexity. Though I agree a bit of Windows Application development won't hurt. ;-)
Jump to PostIts proprietary content. You can at the most know the name of the engine it is using which would be normally a Doom III or Half Life II engine. Not many companies are into engine development -- its an arduous task, better left off to the pros.
Almost all …
Jump to PostI'm surprised no-one mentioned OGRE as a graphics engine. I'm going to start sounding like a broken record around here, but it really is a very good product, and it's open-source and free to use.
Jump to Postive used ogre with vb.net, didnt like it
Jump to PostIt's definately not for everyone... I understand that some people would want the fine control of coding DirectX and/or OpenGL by hand.
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