Hello my friends,
I'm getting new types of ignorance from new iOS SDK. (xcode 3.2.5).
I always wanted to have my own gameloop.
here is the some part of it.
- (void) gameLoop
{
//get all touches
while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.002f, TRUE) == kCFRunLoopRunHandledSource);
//Update logic:
UpdateLogic();
//Render Frame
Render();
}
I have to mention that I have only one view class that has all the touches, such as touchesBegan, touchesMoved and touchesEnded.
The other funny thing is that whenever I run my code agains iPad Simulator, all the touches will be triggered. I don't know why and why and why:@:@:@:@
If you know this problem, I would really appreciated if you guide me to fix this issue.
Thanks
Memphis