I would like to do some painting on top of my custom graphic components using the Graphics object. I have tried to override the OnPaint-method and make the first statement "base.OnPaint(e);" in that method, and then use the Graphics-object to do my painting. however, this still yields that the components are painted on top of my own paintings... how would I do to go the other way around, to have my own paintings to be on top of the components?
avstandstuff 0 Newbie Poster
Be a part of the DaniWeb community
We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.