where sending data to the client but we cant receive the data why?

code for client

from Tkinter import *
import random
import tkSimpleDialog
import socket
import threading

class Client(threading.Thread):
    def __init__(self):
        threading.Thread.__init__(self)
        self.root = Tk()
        self.root.geometry('700x350')

        self.txtName = Entry(self.root)
        self.txtName.pack()

        self.txtPass = Entry(self.root)
        self.txtPass.pack()

        self.btnReg = Button(self.root, command = self.mess)
        self.btnReg.pack()
        self.start()
        self.root.mainloop()

    def run(self):
        self.client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        serveradd = ('localhost',5038)
        self.client.connect(serveradd)
        self.client.send(self.name)
        xx = self.client.recv(1024)
        self.txtName.insert(END,xx)
        self.flag = 1
        self.receive()

    def quitConnection(self):
        self.client.send('exit')
        self.flag = 0
        self.client.close()
        self.root.destroy()

    def mess(self):
        x = self.txtName.get()
        self.txtPass.insert(END, x)
        self.client.send(x)
##        self.txtPass.delete(0,END)

    def receive(self):
        while self.flag == 1:
            x = self.client.recv(1024)
            self.txtPass.insert(END,x)

if __name__ == '__main__':
    Client()

code for server

import socket
import threading

class ChatServer(threading.Thread):
    def __init__(self,dct,counter):
        self.dct = dct
        self.counter = counter
        threading.Thread.__init__(self)

    def runs(self):
        print '\n Client', self.counter,'connection received'
        self.dct[self.counter].send('SERVER: You are now connected to the server')
        self.code = 0
        self.clientMess=0
        while self.code != 1:
            if self.clientMess == 'exit':
                self.code+=1
            else:
                self.clientMess = self.dct[self.counter].recv(1024)
                for xx in self.dct:
                    print self.dct.keys()
                    if xx == self.counter:
                        pass
                    else:
                        self.dct[xx].send(str(self.counter) + ':' + self.clientMess)

counter = 0
host = 'localhost'
port = 5038
data = 1024
serveradd = (host,port)
server = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
server.bind(serveradd)
server.listen(3)
print 'Server started at port',port,'\n'

while True:
    channel, addr = server.accept()
    name = channel.recv(data).decode()
    print name
    print 'LOLOLOLOL'
    counter += 1
    if counter == 1:
        dct = {name:channel}

    else:
        dct[name] = channel
    ChatServer(dct,name).start()
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