I tried too do port triggering for Age of Empires 2 on a Netgear WPN 8224v2 router and I know the port (23978) I tried hosting a game using my local IP address and that IP adress was fake. Is there a special IP address for the game? Please help me.

Dani AI

Generated

Building on ’s question and the pointers from and , here’s a compact, practical checklist and a few gotchas to make a home-hosted multiplayer session reachable from the Internet.

  1. Give the host PC a fixed LAN address (either a static address in the OS or a DHCP reservation in the router). On Windows, confirm the machine’s current addresses with:

    ipconfig /all
  2. Create a persistent inbound mapping on the router that forwards the game’s required port(s) to that fixed LAN address (prefer a static forward rather than a temporary trigger). Configure the rule for the correct protocol (TCP, UDP or both).

  3. Allow incoming traffic in the host OS firewall (either add an exception for the game executable or open the specific port). Example template for Windows firewall via command line:

    netsh advfirewall firewall add rule name="GameHost" dir=in action=allow protocol=TCP localport=<PORT>

    Repeat for UDP if needed.

  4. Verify from outside your network: obtain the router’s public IP from its status page (or an external lookup) and test the port with an external tool or a friend on a different network. Note: many home routers do not support connecting to your own public IP from inside the LAN; use an external tester or a remote friend for the real check.

Troubleshooting and cautions:

  • If the port never appears open, check for double-NAT (two routers or ISP carrier-grade NAT). If there’s no public IPv4 address available, forwarding won’t work; VPN/virtual LAN tools or a remote server may be needed.
  • Avoid leaving a host in DMZ long-term — it exposes the machine. Temporarily enabling DMZ can help isolate whether the router or the host firewall is blocking traffic.
  • Ensure all players use compatible game builds and network settings so connections are accepted.

This expands on the earlier suggestions with concrete steps: fixed LAN address, persistent forwarding, firewall rule, and external verification plus common failure modes.

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If you are hosting over the internet, your local IP address won't work because it is "local". I think you can try the router ip + port instead... not 100%

I tried too do port triggering for Age of Empires 2 on a Netgear WPN 8224v2 router and I know the port (23978) I tried hosting a game using my local IP address and that IP adress was fake. Is there a special IP address for the game? Please help me.

I dont think there is a special IP address for your game, the IP address you want is your own IP.
Make sure you have up to date patches ie Server versions.
You may also try this. Go to the icon you use to start the game, select properties, at the end
of the Target path after the " type in + set net_port 23978.
Hope this helps
Melp334

Thanks, That helped A LOT

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