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Ola' daniweb, long time no see. I've been absent for a while, mostly due to not having any problems to ask about, but also because I got one of those annoying 'job' things ^_^. Anyhow, I'm not terribly familiar with C# (being from c++ land), however I've got to use … |
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If anyone saw my last wonderfully perplexing post I've almost finished my binary-conversion lib. However while writing it I've come across a couple of simple questions that google doesn't seem to want to answer for me. Thus I once again find myself pulling my hair out over something trivial. So … |
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Howdy, those of you who remember me may be happy to know my 2D game engine was finished and I'm now working on a 3D engine. My engine has been going rather spiffingly well, after some battles with DirectX and OpenGL i managed to get them working side-by-side. Wrote a … |
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I'm kind of stumped on a project. The purpose of the project is to decode a floating point number to find it's sign, exponent, and significand, etc... So far I've been able to get a user input float number into binary32 format using few lines of assembly code(professor told us … |
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Hey, I've got a problem with Directx9, I hope someone can help me out. When I create a Win32 Console application, I don't get any problems, but when I create a Directx9 application with C++ and open the application on another computer I get this error: [quote="Error"]The application can not … |
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hi all, i am done with my project for lexeme but i only worked on cpp, i wonder that can i make my header file based on my cpp file? thank you this is my code [CODE]#include <iostream> #include <fstream> #include <string> using namespace std; int main () { char … |
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I return with another perplexing issue that I just can't figure out, a generic and unhelpful"std::bad_alloc at memory location" error. Before I get to the code, some background... Having finished my uber-awesome 2D engine (thanks entirely to you guys) I decided it was time to break open the can of … |
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Im having trouble fixing this error on my program. Any help would be greatly apprecitated. [code=c++] #include <iostream> using namespace std; int main () { char choice; cout<<" Is it after 12 noon? (y/n)" <<endl; cin>>choice; if (choice == 'y') cout<<" Good afternoon, world!"<<endl; else if (choice == 'n') cout<<" … |
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so here the thing im practicing c++ just started all this is in cmd :P and im making combat simulator as of a project on another forum that i guesed good practice so im doing it but i decided to make 3 classes :archer , mage , barb and i … |
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This is as funny as it is interesting so I thought I'd let you all take a look. I'm currently developing a 2D engine as part of a small 3D engine project, the 2D interface uses DirectX9 textured quads to display graphics. (If anyone happens to be interested). Anyway I … |
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I know this is alot to ask, i know this is a big task to start all of a sudden and i know that i will probably get stuck and give up, but i am really interested in making a 3D engine from scratch, and i need help, can anyone … |
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it keeps saying theres an error on line 17, it says: "no match for 'operator!=' in 'a != password'" [CODE] #include <iostream> #include <cstdio> #include <cstdlib> using namespace std; int main() { string password; cout << "Type in a password: "; cin >> password; char a; a = 'A'; cout … |
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Hello once again, I've continued my engine somewhat and the rendering functions are now working fine thanks to Stinomus (feel free to applaud). However to enable it to load data I must use files containing strings describing objects in the game world. That in turn works perfectly and passes the … |
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the exact diff between c++ and java technically........need to submit a assignment |
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int main( int argc, char *argv[] ) { ==> This function has over 60 lines. You need to split it into smaller functions Everytime I try to split it up I just cause errors (it compiles but locks up when I run it through the test system so I think … |
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I'm continuing my project and found a strange error, I can think of ten thousand hacks to get around it and a few ways to fix it properly, but my curiousity is peeked. why Is AStringBufEx end result 18 characters long when the Lenth of the initial string is only … |
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I have been testing a C++ based SDK and now i have a few questions for you that i hope you will answer . 1. When passing objects between each other is it preffered to use references if not what then? 2. Is it good or bad to make a … |
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Hello, my first post here, mostly due to every question I placed on google the answer is here (normally answered by a fellow Anime fan called Narue, someone's got their thinking cap on ^_^) Anyhow the problem is as follows, I'm writing a 2D game engine using DirectX9 (not relivent … |