I need to write a program where a user enters a string and this string is converted to 3D text with additional animation such as rotation etc. The text should be drawn using polygons or cubes. Does anyone know of any good tutorials etc. where I could get some help on this? Thanks.

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Answered by Ezzaral 2,714 in a post from

The OpenGL tutorials at http://nehe.gamedev.net/ should get you there pretty easily.

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Yeah I seen them alright. The problem with them is the use of glaux.h which seems to be obselete now. There is some code to replace the glaux stuff but I couldn't get any of the tutorials to compile using this. Was hoping there might be more 'up-to-date' tutorials. Want to keeep my code as simple as possible

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