I am going to build a 3d racing game but i failed to make sky. Can anyone tell me that how can i create sky in game
Please tell me some methods or tricks for creating sky.
Also can anyone give me example program which is compile-able so that i can easily understand
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One useful trick for creating sky is "sky box". Basically, this is a cube surrounding your entire map (ie everything is inside it). On the inside of the cube, you map a sky texture. Unfortunately, this presents other issues to deal with, such as removing the seams at the edges …
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