I'm currently working on a simple SFML game using its 2D library.
Here's the part of the code the problem is coming from:
data.SetCenter(data.GetSize() / 2.0F); data.Resize(50,50); data.SetColor(sf::Color(255,255,255));
If I remove the call to SetCenter, the square shows up fine.
But when I add the call to SetCenter, the square isn't visible.