Hey guys and girls, I have to code 3D water, and I can't think of an Idea.
I'm currently using Unity and reading stuff for meshes in Unity and to be honest, I'm not getting anywhere far with the Unity mesh architecture, but I'll get there... (ASAP)
So my problem is that I don't have so much experiance with 3D graphics programming, but I have my linear math skills.
I need to code water, with waves and splashesh with particles etc.
But I have no idea how to code water behaviour in 3D.. (I have few ideas, but they are far from the reality)
If you people know good tutorials and books about water behaviour and water coding I would be very happy.. xD
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