I'm just beginning to learn programming, but I have some knowledge about design and wanted to ask about design in particular. Is it important to have a certain color theme? I mean which color and shapes would be the best for a game design? In psychologty, we call it "color and shape eye" (concept from the research paper Psychology of colors and shapes on hireessaywriter.org).
Blue is the most pleasant, but I'm not sure if it's ok for a game. It's too dull.
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I'm not sure why this is a programming question - it's really a combination of aesthetics and ergonomics.
But in terms of programming the important thing is not to hard-code any colours. Make them some kind of global shared resource (details depend on programming language) and set or load the …
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