Hey everyone,

Membership website is $1.50/mo and the membership includes:

games and challenges with real cash prizes ranging from $5 - $100.

I have 3 lousy members.
Ive dumped $300 into facebook ads, $100 into myspace ads, $300 into google ads, adgitize ads, projectwonderful ads, $10/mo on blogcatalog, and I still cant even pull any more people. The clicks are there because Ive had high advertising cost. Click conversion is decent about 56% CTR. Converting sales is boooooo, it sucks.

Anyone with experiencing running a membership site please respond!!

Dani AI

Generated

For — the signals point away from traffic and toward conversion and product fit. Fix the funnel first: visitors must instantly understand what they get, why it’s worth paying for, and feel safe handing over payment. Common, fixable problems are an unclear headline, too many steps to join, weak trust signals, and a mismatch between who the ads are targeting and who actually wants to play regularly.

Practical changes to make this week: clarify the value proposition above the fold (one short sentence that says what a member can do and what a realistic benefit is), add clear trust elements (payment badges, short rules/terms, verified payout examples or timestamps), and reduce friction (allow a guest play or email capture before payment, add one-click social signups). Track each change — don’t guess which helps.

Run focused experiments, one variable at a time. Instrument the funnel (landing → sign-up → verification → payment) with analytics and session recordings to see where people drop off. A/B test the headline, hero image, CTA copy, and a version that offers a free/limited trial or freemium access. Use an email drip (3–5 short emails) to convert trial users: highlight winners, explain how prizes are earned, and show simple steps to win.

Tying back to ’s idea: a free path that can win a constrained prize is worth testing, but make the upgrade benefits obvious (higher prize ceilings, faster entry, exclusive challenges). Add a small, trackable referral incentive to create organic growth. Finally, measure CAC versus LTV — if LTV is too low, either cut acquisition spend or raise perceived value (or price). Quick checklist:

  1. Map and instrument funnel to find drop-off points.
  2. Add trust signals and transparent prize rules.
  3. Offer a low-friction guest/try-before-you-buy path.
  4. A/B test one element per week and record results.
  5. Build a simple referral reward.
  6. Track CAC/LTV and adjust pricing or targeting accordingly.

If those steps don’t move conversion, share funnel metrics and a copy of the landing page for targeted suggestions.

While I have never run a membership website, the first thing that strikes me about your offer is that membership is only $1.50. I know is I see something that inexpensive I am dubious of the value. Just a thought but how about offer a free membership where if you win a game you can get a free one month membership at the paid level. In the membership set the maximum prize that a person who wins the free month can win no more than $10. But make sure that you mention that people who pay for membership can win up to $100 in prizes. Just a thought.

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