Hello, i'm not a designer, far from that. I work on embarqued systems , a univers where pretty interfaces are the least of our worries. (which might explain why your trading automate's interface is soooo 90's)

I'm working on a MMORPG Server project, and had to design the site myself because in the case where' id get the prestations of a designer , i figured he'd have a lot of trouble finding the right resources unlike me who is initiated.
So i took my courage in my hands and went in.

After strugling with PS3 , i got this result :

Please tell me how i can improve it :

are there any mistakes misplaced things ? Maybe elements that should be changed moved for a more attractive design ?
Should i make the layout generally smaller ?
Are the fonts i used any good?
How can i handle the content better ?
are there any possible modifications i can do on the footer?

Dani AI

Generated

Good start for an MMO site. Priorities for this kind of project are clarity, quick access to game actions (download, register, server status), and trust signals. Building on 's navigation note and 's tooling point, below are practical, non-judgmental improvements that fit a small designer workflow.

Tighten the top area first. Reduce header height and limit primary nav items to the most-used actions so the eye lands on content faster. Use a centered max-width (roughly 960–1200px) and a simple column grid to keep edges aligned. Make one clear primary CTA above the fold and use whitespace to separate sections.

Treat typography and content as UX, not decoration. Use one UI font and one display font, set body size around 16px with 1.4–1.6 line-height, and keep line length near 60 characters for readability. Headings should create a clear hierarchy so readers scan. Put critical status info (server up/down, next event) where it is instantly visible. For the footer, group links by purpose (community, support, legal), keep copy small, and avoid repeating header navigation.

Polish and test: add subtle hover/focus states and a clear active state for nav items, optimize images and sprites to improve load, and verify keyboard navigation and color contrast. Quick checks: view at mobile widths, try keyboard-only navigation, and read the homepage at a glance — if the primary action is not obvious within 3 seconds, iterate.

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First, I think you have a good start..... kodos..... But i did notice that there can be some add ons that will make the site look a lot better

Main Navbar...
is to wide and has some two messed up lines that make the site look very bad...
also some rollover effects on the navbar would help the navbars come alive. It makes you aware that it in deed takes you somewhere.

i will post more to come.....

I wish i could work on projects like this..... I end up doing restaurants, art galleries, and churchs...... most of the time..

Hi friend..as i know the adobe dream weaver is one of the best software to design your web site.It is very user friendly and you need not to be expert in any programming language to use it.Try it once.In hope you like it.Most of <URL SNIPPED>web developers prefer this adobe only..Thank you

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