When I started videogame on my computer, I used i3-3217U with Intel HD Graphics 4000. GPU works at 350MHz (1.05GHz with Turbo). Runned nicely on 50FPS.

When I tried passing this game to a friend, from the very installer, the game has been installed and all it's requirements have been fulfilled. Then when I started it said that the current videocard (the one of my friend's) is not sufficient to run the game. So I looked it up and she has i3-380M which has GPU that has 500MHz clock (667MHz with Turbo). This is where I get confused.

Her videocard is called Intel HD Graphics, mine is called Intel HD Graphics 4000. The game said that it's minimum requirement for videocard in Intel's line is Intel HD Graphics 3000. I compared her integrated videocard and the HD 3000 to one another and they're fairly close.

Would it possible to lie to program a little bit? To change name of videocard in it's eyes to Intel HD Graphics 3000? She would like to try this game, but it doesn't seem to work :|

I know that certain videocards work differently, but I don't think world will explode when some calls will be made differently.

Dani AI

Generated

Short answer: the installer is checking the adapter identification/capabilities, not the raw clock or a real-world FPS that reported. The two CPUs named in the thread belong to different Intel generations (Ivy Bridge vs an earlier Arrandale-era part) and the integrated GPU strings can be inconsistent; that is why a device listed as plain "Intel HD Graphics" may fail a check that expects "Intel HD Graphics 3000" even if the cards look similar on paper. (techpowerup.com)

How the check usually works: Windows/DirectX exposes each adapter’s description and IDs through the Direct3D/DXGI APIs (GetAdapterIdentifier/GetDesc). Many installers compare that adapter info or the reported Direct3D feature level instead of running a capability probe, so a name mismatch or a missing feature level will block installation. That behavior explains why changing screen resolution (as suggested by ) typically has no effect at install time. (learn.microsoft.com)

Practical, safe steps that follow from the above:

  • Produce a DxDiag report (Run -> dxdiag -> Save All Information) and attach it to any support request or forum post.
  • Install the latest OEM or Intel graphics driver for the exact CPU/GPU reported by DxDiag.
  • Ensure DirectX runtime components are present and try the installer with administrative/compatibility settings.
  • Search the game's official support/logs for a documented bypass (some installers include a flag or config to skip strict checks).
    Collecting DxDiag + driver version is the most useful troubleshooting evidence to show a developer or support team. (support.microsoft.com)

Caution: attempting to "lie" to the installer by editing driver INFs, registry hardware IDs, or shipping modified executables is risky, can break graphics drivers, and may violate EULAs or anti-cheat protections. If the diagnostics and driver update don’t help, filing a support ticket with the game (including the DxDiag output and the adapter strings) is the safest route. (intel.com)

try changing the resolution of the screen and try again

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