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Member Avatar for jackwells

Hello, fellow coders, I'm relatively new to coding and web development but excited to embark on a project combining my passion and my budding programming skills. I'm eager to create a tool like this https://minecraftcirclegenerate.com/ created using HTML, CSS, and JavaScript. As a beginner, I'm seeking guidance on where to …

Game Development gaming javascript
Member Avatar for b_985
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Member Avatar for Hassan_62

I'm hosting a Minecraft server on a PC with 4GB RAM and an Intel Core i3, but it's lagging with 3+ players. How can I optimize it? Should I adjust Java arguments, tweak server.properties, or switch to PaperMC? Any tips to reduce mob/entity lag?

Game Development gaming image
Member Avatar for rproffitt
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Member Avatar for Jonathan735

Hi all, I’m exploring options for a mobile game development company to help launch a game concept I’ve been working on. Beyond just coding skills, I’m curious about what makes a company stand out in this industry—whether it's their design process, their approach to monetization, or support after launch. What …

Game Development gaming web-design
Member Avatar for adwinafram
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120
Member Avatar for varone

Hello, I have simple problem for professionalist (that i think ) but i asked all available AI about it and none was able to help and solve problem. so nothing is able to help me in this. I have simple app that show 3 colored axes and camera that move …

Game Development gaming java opengl
Member Avatar for varone
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137
Member Avatar for Michael_80

In Unity 3D, utilizing the Starter Assets package, I am trying to swap the mesh on the Starter Asset character that I duplicated in the scene. I unpacked a prefab so that I could utilize the mesh filter of the new prefab that I imported. I realized that there are …

Game Development c# c++
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Member Avatar for Hussain_14

Hello, I would like to know how much time is taking to develop a game, you may ask why am I asking this question the reason is that I'm a newbie in this field and it will be my 1st project doing practically, I was a little bit confused about …

Game Development gaming
Member Avatar for kishanrg
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Member Avatar for jimmyhen77

First, I'm a passionate gamer and professionally a game developer. It's a dream of me to create games like assassin creed series, I also own a [website](https://skydownloading.com/) which basically all about gaming. You might know how much I'm into gaming. If I start working out than how many Days or …

Game Development gaming
Member Avatar for AndreRet
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Member Avatar for Joaquim_5

how can i read a file to StdPicture? and draw it on memory HDC? Public Sub LoadImage(strPath As String) Dim myPic As New StdPicture Set myPic = LoadPicture(strPath) NewImage myPic.Width, myPic.Height BitBlt MemoryHDC, 0, 0, Width, Height, myPic.Handle, 0, 0, SRCCOPY 'i get only a black background color End Sub

Game Development gaming visual-basic
Member Avatar for rproffitt
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Member Avatar for MasterHacker110

I have been using Game Maker for a few months now but want to go a bit more advance. Where can i get some nice looking textures? Oh and if you know a profesional, rather easy to use, free game engine. Please list it and where i can download it. …

Game Development
Member Avatar for Tarık Can
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Member Avatar for Joaquim_5

i use the RtlFillMemory(): Call RtlFillMemory(ByVal DataPtr, DIBInf.bmiHeader.biSizeImage, &H80) the '&H80' is the mid-grey color.... what are the others colors code?

Game Development visual-basic
Member Avatar for Joaquim_5
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Member Avatar for Gulshan_6

Hello this is Gulshan Negi Well, I am writing a program for making hangman game in python but it shows some error at the time of its execution. Here is my source code: import random def select_word(): words_in_computer_memory = ['magazine','stars','computer','python','organisation'] word = random.choice(words_in_computer_memory) return word def is_gussed(word, guessed_letter_list): count=0 for …

Game Development gaming python
Member Avatar for AndreRet
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158
Member Avatar for Joaquim_5

with CreateDIBSection() we create an array of DIB's pixels .. but it's a copy and not a pointer :( when i change 1 pixel or draw a rectangle, i must re-create the DIB's and then draw the result. Private bmpPtr() As Long ReDim bmpPtr(ImageWidth * ImageHeight - 1) hBitmap = …

Game Development visual-basic
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Member Avatar for Joaquim_5

on VB6 i have these code for create a memory DC: Public Sub CreateMemoryBitmap(ByVal Width As Long, ByVal _ Height As Long) If (ImageWidth > 0 Or ImageHeight > 0) Then DeleteMemoryBitmap ImageWidth = Width ImageHeight = Height ' Create the device context. hdc = CreateCompatibleDC(ByVal 0&) If (hdc = …

Game Development visual-basic
Member Avatar for SCBWV
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Member Avatar for Joaquim_5

i can create a DDA algoritm.. but pixel a pixel. so what is the best speed for it? IncrementPixel = 2 For RayAngle = StartAngle To EndAngle Step IncrementAngle Distance = 0 Wall = 0 RayActualX = RayX RayActualY = RayY IncrementStepSin = Sin(RayAngle) * IncrementPixel IncrementStepCos = Cos(RayAngle) * …

Game Development gaming visual-basic
Member Avatar for rproffitt
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Member Avatar for Joaquim_5

i did these code for create RayCasting: Option Explicit Private Declare Sub Sleep Lib "kernel32.dll" (ByVal dwMilliseconds As Long) Private Const PI As Double = 3.14159265358979 Dim LevelMap(12) As Variant Dim CamWidth As Long Dim CamHeight As Long Dim CamHalfHeight As Long Dim RayCastingPrecision As Long Dim PlayerX As Double …

Game Development gaming visual-basic
Member Avatar for AndreRet
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Member Avatar for Joaquim_5

VB6 : is possible convert radians to pixels? the WindowViewe is 200 pixels. so i need draw 200 lines between PlayerAngle(100 pixels) to 200. but how can i convert pixels to Radians... the PlayerAngle is the 100 pixel(the half of WindowViewe) Private Sub rayCasting() Dim rayAngle As Double Dim IncreRayAngle …

Game Development gaming visual-basic
Member Avatar for Joaquim_5
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Member Avatar for 21Lester

hello, i have a huge problem and dont know how to fix it. here is the code: #(in class) def shoot(self, current_time, bullet_group, enemy_group): if current_time - self.last_shot > self.shoot_count: bullet = Bullet(self.rect.centerx, self.rect.bottom, "death_star_laser1.png", 10) bullet_group.add(bullet) if current_time - self.last_shot > self.cooldown: self.last_shot = current_time return random.choice(enemy_group.sprites()) #(just normal …

Game Development gaming python
Member Avatar for donichalubaix
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Member Avatar for Kyoto_1

This is a simple zombie survival game, i need to have finished by tomorrow, and I am having multiple problems with vectors being out of range. I also need to change some stuff into classes and make inheritances. I have tried fixing the problems but no success so far and …

Game Development c++ gaming
Member Avatar for toneewa
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Member Avatar for Jawass

How to create terrain in game maker, either GML or drag & drop. A scene of a fog forest with green pastures.

Game Development gaming image
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Member Avatar for Nicolas_14

Hi everyone! I'm just begining on JS so I think my code is not very good. I'm trying to store the results of my game each time it ends. unfortunately it doesn't work well all the time. Sometimes I have exactly what I want: one line per recording, sometimes I …

Game Development javascript
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Member Avatar for talhacharagh

I was trying to make an app On Android Studio. During the making of the app on Android studio, it gives an error. The error was about the Gradle bundle failing. I neglected this error while creating. I thought this might be due to the slow process and net speed. …

Member Avatar for rproffitt
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Member Avatar for venanciodayao18

how do i see the youtube aglorythm?. i dont know how i see it.

Game Development
Member Avatar for Dani
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Member Avatar for Schol-R-LEA

I've been working on the GUI portion of my [C++ Connect-N game project](https://github.com/Schol-R-LEA/ConnectN), and have gotten it to would could charitably be called a working state. However, the game AI, not to put it to finely, stinks. I was wondering if anyone here has more experience in implementing a minmax …

Game Development c++ gaming
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Member Avatar for Onion13

Working on a game for a friends daughter for her 6th birthday. Its a scrolling game where the player will be Snoopy and they'll be flying around on his doghouse collecting Woodstock (Which are flying around the screen) for each level (There will be 4 levels). At the end of …

Game Development c# gaming
Member Avatar for Onion13
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Member Avatar for tyresebro1

I am currently a web developer and its the only thing I am good at in many fields of software development/programming. When starting as a web developer you should learn the three building blocks of web development such as HTML, CSS and JavaScript and also some server side language like …

Game Development c++ gaming
Member Avatar for NehaPande
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Member Avatar for vishnukumar

Good morning to all. I am Vishnu Kumar, MS (Software Engineering) graduate, fresher, 2012 passed out. And i am another one in your way with a dream to develop a game. I had gone through plenty of articles and topics (pinned in this forum too) but i find that, basic …

Game Development gaming
Member Avatar for NehaPande
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383
Member Avatar for Zahra_19

How to be the next Pubg maker! Learn Game Development now We all know how fun it is to play games in our leisure time and we enjoy it to a certain point but just imagine this; A specific type of game that you always wanted to play but you …

Game Development
Member Avatar for Ismail_19
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Member Avatar for RC_820

I want to make a fish shooting game, but I don't know where to start maybe here friends can give me directions please help for my learning

Game Development gaming javascript
Member Avatar for RC_820
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Member Avatar for You Have Been C

import javax.swing.*; import javax.swing.plaf.basic.BasicTreeUI; import java.awt.*; import java.awt.event.FocusListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; public class GamePanel extends JPanel implements Runnable, KeyListener{ final int originTileSize = 16; //The Size of the tiles, or grids final int scale = 3; final int tileSize = originTileSize * scale; final int screenCol = 10; final …

Game Development gaming java
Member Avatar for ivy.inc.Hugh
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270
Member Avatar for Somil_1

Can u help me I am making a game in pygsme pygame in python so when I run the program it appears a blank black screen instead of the image that I hve upload in pygame to make game so actuaaly when I run the program it appears blank black …

Game Development python
Member Avatar for Schol-R-LEA
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Member Avatar for bj76407

Hey guys and gals, any ideas on gaming laptops with good cooling system. Mine just melted ... :/

Game Development c gaming
Member Avatar for redapplelearn
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Member Avatar for mjseedsca2021
Member Avatar for LeafBulba

I am just learning C++. I haven't made any games with SFML or anything like that. Just wondering whether SFML would be easy for a newbie like me. I am planning on using it after I finish learncpp.com. I am currently at the header guards section right now. Also, what …

Game Development c++
Member Avatar for rproffitt
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Member Avatar for Onion13

Making a scrolling space shooting video game in C# where the player will fight one on one with their opponent. I was able to figure out how to make the missile go up if the opponent was above the player. But, I can't seem to make it work if the …

Game Development c#
Member Avatar for tinstaafl
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285
Member Avatar for Ginho
Member Avatar for Onion13

I kind of figured out how to put a pause in my 2d game when the player shoots. The problem is that when the player shoots once, the game will continue to shoot continously, even after the player has stopped shooting. Can someone please help me? void Bullet()//draws the players …

Game Development c#
Member Avatar for Onion13
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203
Member Avatar for Ernesto_10

Hi, Im creating a canvas and inserting an image. I'm using bind to move the image with my mouse. It works, but whenever I add another image, it doesn't work. When I try to move any images, only image1 moves and image 2 dissappears. Any ideas would help, thanks Here's …

Game Development python
Member Avatar for rproffitt
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Member Avatar for Arthur090

Hello, I created a C ++ program, which I linked to a game. I gave an address on which I can give actions, for example mouse event, it works. My goal is to insist that when this value is correct the mouse will stay on this object even if I …

Game Development c++
Member Avatar for rproffitt
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29
Member Avatar for Onion13

Working on a game and I made a separate class to handle the players enemies (Its a scrolling type 90s game). I know if I use picturebox and put it on form1 I can say for example.... enemy1.Left > 90; My question is how would I do something like that …

Game Development c# gaming
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407
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Member Avatar for Reverend Jim
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Member Avatar for Mn1208
Member Avatar for rproffitt
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Member Avatar for Onion13

Would someone explain to me how to use bitmap. I have a video game I am working on so I added images using resourcesrx and wanted to use bitmap to display where they will appear on form1. I saved the image as player.

Game Development c#
Member Avatar for rproffitt
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Member Avatar for lilindiekid

Hi, I've been suffering with my magic the gathering c++ code. Here's the problem; I make combat between two cards and after the fight, opponent's HP will be reduce. So far, the HP reduces in side the classes but when we call the player's HP, it doesn't change as in …

Game Development c++
Member Avatar for rproffitt
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48
Member Avatar for lilindiekid

Can anyone help me to write combat class? 1. Combat between two creature cards: Reduce the defending creature’s HP by the attack power of the attacking creature card AND reduce the attacking creature’s HP by the attack power of the defending creature card. If either the attacker or the defender …

Game Development c++ gaming
Member Avatar for rproffitt
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63
Member Avatar for lilindiekid

1. Combat between two creature cards: Reduce the defending creature’s HP by the attack power of the attacking creature card AND reduce the attacking creature’s HP by the attack power of the defending creature card. If either the attacker or the defender or both of them is/are reduced to 0 …

Game Development c++ gaming
Member Avatar for rproffitt
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115
Member Avatar for Onion13

Made progress on my game and now I need to make the second boss bounce up and down. I figured out how to make the boss go down, but once it touches the lower wall, it stops and won't bounce (move up). void BossMove() { if((BOSS.Top + 10) <(this.Height - …

Game Development c# gaming
Member Avatar for rproffitt
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61
Member Avatar for lilindiekid

Hi guys! I am currently using c++ and I wanted to start doing basics of a game with oop. And I thought MGT would be good. So, the problem is idk where to start with. I'm planning to use only Land, Creature, Enchantment and, Sorcery cards. so is there any …

Game Development c++ gaming
Member Avatar for JamesCherrill
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144
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Member Avatar for TheMightySpud

Hi all, I'm getting a strange error every time I try to send a score update using an rpc using Photon Unity Networking (And Unity3d). Here is the Error. RPC method 'RPC_SendScore(String, Single)' found 2x on object with PhotonView 1201. Only one component should implement it.Return type must be void …

Game Development c#
Member Avatar for rproffitt
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The End.