I need to interview a video game programmer by Friday. I don't need a specific programmer, like graphics or AI, any programmer will do. Must be in the industry for at least 3 years. If you are available please email me at [email removed].

Dani AI

Generated

Quick, practical plan for (Friday deadline) and a note for : consulting can count if the consultant did hands-on programming on game projects for the equivalent of three years (not just high-level advice). Since asked for "in the industry for at least 3 years," clarify whether that means any paid game work or specifically full-time employee status. Candidates should state employee/contractor/consultant, list titles and roles, and point to credits or LinkedIn/GitHub entries that can be verified; credits sites like MobyGames are useful for confirming shipped work.

Recommended fast outreach: a short, clear request posted to LinkedIn, a local IGDA chapter, active game-dev Discord servers, or relevant subreddits. A good offer is a 20-30 minute phone/VoIP slot with an option to anonymize answers. Explicitly ask about NDA or embargo limits and obtain permission before recording; avoid pressuring for proprietary code or materials.

Quick interview checklist (20-30 minutes):

  • Role on shipped titles and length of involvement
  • Primary languages, engines, and tools used
  • One technical problem they solved and how (profile, reproduce, fix)
  • Typical debug and performance workflow
  • How they coordinate with artists, designers, and QA
  • NDA limits on what they can describe
  • Permission to quote or record and preferred attribution

Sample outreach line: "Quick 20-minute interview about game programming for a school/project — available Fri? I can anonymize answers and will confirm NDA limits."

Recommended Answers

All 2 Replies

I've consulted on video game projects, does that count?

Sorry, I don't think it does.

Be a part of the DaniWeb community

We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.