Flash and Director was my suggestion because of your following post
A basic one and than i will work my way up to harder one's what will i need to start the game? :?:
What this mean???
You have no idea where to start my friend! And need help :mrgreen:
So type in your browser google and key words like browser game, tutorial browser game etc and you find something for your self
i what to make a web game but i don't know were to start :?:
This is like saying "I want to climb mount Everest but I don't know where to start."
You didn't tell us if you know anything about climbing, have any gear, have the time and money and plan to work up to such a thing.
I played Earth2025 more than 10 years ago, before I got into web dev. With my knowledge now I can tell you doing something like this is not an easy undertaking. To create a game, before you can even think of programming, you need to have a plan. You need to figure out every aspect of the game and how these aspects interact. From a technical standpoint you'd need:
- HTML & CSS to design the site
- A scripting language to provide form processing. Earth2025 back when I played was a browser-based game that used simple links and text fields to accomplish actions. PHP is an example of a scripting language you could use.
- A database management system store player records, info about their "kingdoms," etc. MySQL is one example of a DBMS. You'd have to learn the language for the DB, and understand concepts such as indexing (for finding other players) and table locking.
- You'd need to understand how to set up cron jobs. These games are time-based, in relation to server times as well as the last time a user took an action. Cron jobs allow your server to perform certain tasks at certain times.
This is just scratching the surface of the know-how necessary to build a game like Earth2025 or Utopia or whatever. I don't mean to be a downer, but I think building something like this by yourself with no knowledge of web dev would be an ambitious undertaking.