Hello
I've seen/used online photo to cartoon generators/converters, however I want to know if more powerful tools are available to install instead on Windows XP/7?

Also any 3D tools available to create 3D characters(not letters but 3D models) for images?

Dani AI

Generated

Following 's question and the initial pointers from and , here are practical, installable options and short workflows for (A) turning photos into cartoon-style images and (B) creating 3D characters from photos. Important compatibility note first: Windows XP is long out of official support, and many modern creative apps expect newer Windows versions or 64-bit systems, so upgrading or using a modern VM will save a lot of compatibility trouble. (Microsoft: the risk of running Windows XP after support ends). (microsoft.com)

For photo->cartoon (quick and manual routes)

  • Quick one-click: try a dedicated desktop converter that offers presets and batch processing for stylized sketches and cartoons. Example standalone tools provide pencil/sketch and cartoon-style presets plus plugin options for editors. (AKVIS Sketch, FotoSketcher). (akvis.com)
  • Manual/quality workflow (more control):
    1. Clean and denoise source; duplicate layer.
    2. Reduce color complexity (median + posterize or color quantize).
    3. Make line art: edge-detect, desaturate and threshold; place as a multiply layer.
    4. Create flat color layers under the line art and paint/refine edges with a soft brush.
    5. Optionally trace lines into vectors for crisp scalable art.
      Troubleshooting: work non-destructively with layers/smart objects, save intermediate PSD/flattened PNG for batch runs, and try batch presets for large sets.

For 3D characters (fast start vs full pipeline)

  • Rapid base models: use a character generator to get a rigged base you can morph (good starting point for likeness). Import that base into a full 3D package to finish. (Daz Studio download page, Blender system/requirements). (daz3d.com)
  • Typical pipeline: gather front/side reference photos, generate or sculpt a base mesh, retopologize if needed, UV unwrap, project-paint textures from photos, rig and weight, then render with a toon/NPR shader or use Grease Pencil for 2D-stylized results.
    Practical tip: if you liked the "animate a photo to audio" idea mentioned earlier, look for dedicated facial-animation tools or morph-target workflows that import into your character app before doing full animation.

These notes expand on the quick forum suggestions with installable, higher-control tools and repeatable workflows; pick lightweight converters if you must remain on old hardware, but move to a modern OS for the best support and results.

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thanks

No problem! If it works for you, mark this thread as solved.

No problem! If it works for you, mark this thread as solved.

Am leaving this topic open in case get some more apps from others, will close it at the end of this week :cool:

Crazytalk is a really simple program that caters more to the non professional, it's just for having a laugh with.
I love it hehe.
Not sure how much they charge for it nowadays but I imagine it is even better than when I got it a couple or three years back.
You select a photo, lines up points like eyes and mouth etc then feed it an audio track and it will animate the photo to the audio. You get some really hilarious results!
You can get it here from http://www.reallusion.com/crazytalk/

commented: thanks +1
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