Apple: iSlate rumours gain ground

GuyClapperton 0 Tallied Votes 292 Views Share

If Apple doesn't release the iSlate at a conference on 26 January then it's going to cause some of the biggest disappointments in the history of the IT industry. Latest strong tip that it's happening comes from an ex-Apple insider, albeit one from a while back.

I can't help wondering, though - has anyone thought what this tablet computer is actually going to do? Let's have a look at some of the options.

1. Web browsing - check, but I can do it on a laptop.
2. Movie viewing - ditto. The price would have to be low.
3. eBooks - interesting, these are very hyped at the moment but if you're sitting comfortably and reading this then you can already read on the device you have.
4. Gaming - this is another interesting one. You can play games on many platforms - a visit to our local Game store last week suggested there are lively sections for Xbox, PS3, Wii and PC - but not for the Mac. We might well be talking scaled-up versions of iPhone games, which have been very successful indeed.

My best guess is that it's going to be a combination of all of the above - plus a slick design and millions of marketing dollars. The question will be whether even Apple can market a device with no obvious applications and therefore not much in the way of indispensability in the height of this sort of recession.

Dani AI

Generated

— short historical update and context for anyone finding this thread years later.

Apple unveiled what the press called the iPad at a special event on January 27, 2010; the company described it as a device for web browsing, email, photos, video, music, games and e‑books and announced an iBooks app plus an iBookstore. (apple.com)

Many of the practical use cases you list (web, movies, e‑books, games) were exactly the ones Apple pitched—iPhone apps ran on the new device while a dedicated SDK and iPad‑specific apps arrived quickly. iBookstore availability was limited to the U.S. at launch, which mattered for readers outside the U.S., and the Wi‑Fi model began shipping in early April with a $499 starting price. (apple.com) (wired.com)

That mix of hardware, a large existing app ecosystem, and content storefronts is what turned a “nice to have” into a platform: developers produced thousands of iPad apps, and Apple reported selling three million iPads within about 80 days—evidence that the device found many real, recurring uses beyond demonstration videos. (apple.com)

Takeaway for readers revisiting this: the tablet’s success owed less to any single killer app and more to an ecosystem that made web, media, reading and gaming convenient in one polished package. When evaluating tablets today, weigh ecosystem and content access (apps, stores, accessories and regional availability) at least as heavily as raw specs or form factor.

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