> But where should I start?
If game development, C++ all the way. Of course once you grow with C++, you can move to Windows programming, scripting, DirectX or OpenGL, the core technologies required for game development.
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster
~s.o.s~ 2,560 Failure as a human Team Colleague Featured Poster