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Member Avatar for AngelOfRock

Hi guys, I got a problem with my Programm after adding a new Class in my Tic_Tac_Toe version...I tryed to use a method of the clas KI_Test1 ( which is a very simple "AI"). The class before without static works. After changing everythin in static, because my main method is …

Member Avatar for AngelOfRock
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Member Avatar for FUTURECompEng

I am trying to create a simple AI (for four in a line). I have looked online and found a few complicated AI's but they were to complex for me. I am trying to use recursion and maxDepth to create an AI to play two moves ahead. public class AIMove …

Member Avatar for Taywin
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Member Avatar for Dann0

Hey guys, I'm trying to make an AI character perform a pattern movement when a certain action occurs rather than have him do it all the time. I call two different methods, one to move him left, then move him right, the problem is the first method is still active …

Member Avatar for nmaillet
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Member Avatar for kendaop

Hello everyone! I'm making a game where players build walls and move their pieces to try to be the first player to reach their target square. Essentially, it's a checkerboard, and players can build walls on the segments between adjacent squares to impede their opponents' movement. The one catch is …

Member Avatar for kendaop
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Member Avatar for Johnathon332

at the moment I am having a problem with looping back to noun_phrase from np2. I was wondering if someone can help me loop back to nounphrase. Here is some code: noun_phrase([X|T],(det(X), NP2),Rem):- det(X), np2(T,NP2,Rem). np2([H|T],np2(adj(H),Rest),NP) :- adj(H), np2(T,Rest,Rem), noun_phrase(NP,Rem,_). I want to loop from np2 back to noun_phrase. I …

Member Avatar for TrustyTony
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Member Avatar for Labdabeta

I have an alpha beta interface and have implemented a tic tac toe class from it. For some reason my AI tends to occasionally make stupid moves (such as making a fork rather than blocking a 2 in a row) I was wondering if anybody can see where I went …

Member Avatar for Labdabeta
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Member Avatar for Purlox

What programming language is good for programming AI for RTS on PC? I don't have the source code of the game, so I need a language that can work without it. Not sure what else should I say, but if you need more information, then ask.

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Member Avatar for SketchGamer

Hey guys, this is my first post here and I need a lot of help. I'd like to start off by saying that I'm VERY new to this so I might have some really obvious errors in here/my code might not make sense(i hope this is not the case) and …

Member Avatar for zeroliken
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Member Avatar for Evenbit

It is my understanding that with over 115,000 signed-up, it constitutes the largest MOOC [ [url]http://en.wikipedia.org/wiki/Massive_open_online_course[/url] ] ever. Certainly an historical experiment with possible future changes in delivery of University-level education: [url]http://www.reddit.com/r/aiclass/comments/kp1wb/amazing_we_can_probably_offer_a_masters_degree_of/[/url] I've decided to take the Basic track so that I only take the quizzes, but get to miss …

Member Avatar for cwarn23
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Member Avatar for chiiqui

Guys help me please, the equation on 2/3 is giving the waterTemp to 0; how come it is not changing? and also, if the nWaterTemp reached 20.00or somewhere 20.00 to 21.00; it is supposed to print that "THe kettle is now on "Help please [CODE]#include<stdio.h> #include<stdlib.h> #include<cstdlib> #include<time.h> void wait …

Member Avatar for Moschops
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Member Avatar for TrustyTony

I finally modernized this code. It is very primitive, but it is nice to have basic version, even it does a lot of mistakes. You could add features, like repetition elimination, or you can check the compete chatbot: [url]http://www.jezuk.co.uk/cgi-bin/view/software/whereskal[/url].

Member Avatar for TrustyTony
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Member Avatar for tmcpro

I am looking to create a program that works similarly like wolfram alpha but on a much more basic level. It will use things like weather, directions, restaurants in an area etc. Im looking to some how build this system (elementary) so that it can accomplish something like this: [url]http://www.wolframalpha.com/input/?i=weather+in+new+york+on+tuesday[/url] …

Member Avatar for mKorbel
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Member Avatar for yup790

Hello. I have decided to design and build an artificial intelligent chat room for the 2012 Google science fair. I will use java for it's ability to constantly expand without editing already written code. This chartroom will need to be able to distinguish verbs nouns adjectives ect, and from his …

Member Avatar for GreenDay2001
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Member Avatar for pseudorandom21

Well guys, I'm having a hard time learning enough about ANNs to apply them to a problem. Firstly my general understanding is that the network adapts during the "training" phase to produce the correct output with the given set of inputs. This is obviously useful with image recognition, or handwriting …

Member Avatar for pseudorandom21
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Member Avatar for HelloPeople1

Hi We are high school students working on a final project for our course. We are making a top down shooter type game using pygame (its kind of like boxhead), and have made made all of our game except for the ai. We really need some help with this, so …

Member Avatar for raptr_dflo
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Member Avatar for Randophera

Hi, I'm kinda new here, and I've only been programming for 6 or 8 months, so please forgive me if I sound like a total noob or an idiot with programming. I've been trying to code for my school assignment two AIs that are supposed to navigate around a maze. …

Member Avatar for ChrisKelso
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Member Avatar for NeoKyrgyz

Hi, all I'm searching for an idea regarding AI term project. I've researched a lot about AI areas, but not able to decide/come up with reasonable project that can be implemented within 2 months (approx. 5-10 hours a week) and easy to test&document, but at the same time be non-trivial …

Member Avatar for denverprojects
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Member Avatar for znake

Hi, I've just started learning python (and programming overall) and I would like to ask for a little help from you, guys. What fascinates me (and you may think it's weird) is programs which simulate human's action/behavior (bots), so I wanted to ask if anyone could show me some good …

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Member Avatar for Excizted

Hello Daniweb, In 3D space I have generated a path which jumps between points in a grid of 100x100x100. When simulating movement through this path, I tried making a bezier curve of the points in the path, but the results were not good enough. I googled a lot, and the …

Member Avatar for Excizted
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Member Avatar for umandajayo
Member Avatar for PCBrown

Peter Molyneux, the man behind Lionhead Studios and the fantasy based series, Fable, spoke at a TED Global (Technology, Entertainment, and Design) conference in Oxford on Tuesday, reintroducing Milo, the “virtual human” software that utilizes Microsoft’s upcoming Kinect controller for the Xbox 360. This is the first time Milo has …

Member Avatar for Agni
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Member Avatar for nsutton

I want to make a smarter child program. Smarter Child incase you don't know was an aim bot that was designed for kids. It was extremely abused but it had pretty good AI and comprehension of what your type. I don't really know how on this. I would probably be …

Member Avatar for nsutton
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Member Avatar for newsguy

I am old enough to remember the Westworld movie which starred Yul Brynner as a malfunctioning robot cowboy. It also featured sex robots, androids which allowed paying punters to indulge their every sexual fantasy. Of course, Westworld was a big hit in 1973 and I guess it was only ever …

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Member Avatar for stvrich

Hello, I would like to ask a theoretical question (regarding multi core hardware) of a Good Programmer. This may sound completely wild but please bear with me. I don't even want to POST it due to my fundamental ignorance but I WILL ask a generic statement. In terms of game …

Member Avatar for stvrich
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Member Avatar for nAPs2JAAN

Hi I have selected to create a Robocup simulation team as my final year project. and i want to do it in JAVA. even though my interest is AI area i have no idea how to start this project. im still in my research time so have some time to …

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Member Avatar for ENRE

Ladies and Gentlemen: Project one with my expert analyses I find myself have Visual problems with Inartificial Intelligent. In developing H.D.V.H.O. high definition Visual holographic optics for short Visual Intelligent the program was basically just A.I. Artificial Intelligent that can move the image that would appear as 5in’ tall human …

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Member Avatar for khess

Greetings avid Linux fans and welcome to Crystal Ball Sunday #9: Intelligent Control. By Intelligent Control, I mean using artificial intelligence programming for the next generation of automobiles, manufacturing, air traffic control, environmental systems, handicapped person devices and prosthetics, and perhaps the most inspiring of all: Robots. Intelligent systems have …

Member Avatar for Aia
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Member Avatar for newsguy

A rather interesting [URL="http://www.eetimes.com/showArticle.jhtml?articleID=206903246"]article in the EETimes[/URL] suggests that the holy grail of artificial intelligence, the ability to pass the Turing Test, may become a reality later this year courtesy of a collaboration between IBM and the [URL="http://www.rpi.edu/"]Rensselaer Polytechnic Institute[/URL]. The [URL="http://en.wikipedia.org/wiki/Turing_test"]Turing Test[/URL] was first described by Alan Turing back …

Member Avatar for jephthah
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Member Avatar for happygeek

I can recall having great fun talking with ELIZA more than a decade ago. Fun yes, serious AI no. It didn’t take long to get bored with the repetitive question and answer looping even if it was wrapped up in the guise of being intelligent machine driven conversation: an oxymoron …

Member Avatar for info00013
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Member Avatar for kc0arf

Early in September, NASA implemented new software controls on the Hubble Space Telescope, allowing it to shut down one of the three remaining gyroscopes, reserving the third gyroscope for later use. By doing this, scientists hope to extend the Hubble's mission through mid-2008. Gyroscopes are rotating mechanisms that remain fixated …

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