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I am learning to code and I have been working on a game using what I have learned to make it. So I have been making my version of R type C# game and got everything working so far but I run out of ideas how to make this part …

Game Development c# gaming video
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I've found many tutorials online for unity making homing missiles. I can't find one for people not using unity.

Game Development c# visual-studio
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i'm learning Math for 3D... for now i can draw a plane and convert 3D to 2D(the screen is 2D): Private Function ConvertPositon3DTo2D(Position As Position3D, World3DSize As Size3D) As POINTAPI Dim ConvertedPosition As POINTAPI Dim PosZZDepth As Long PosZZDepth = Position.Z + World3DSize.Distance If (PosZZDepth = 0) Then PosZZDepth = …

Game Development c c++ vb.net
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Hi everyone! I created a Sudoku game and want to share it with all of you so you can tell me what'y think about it :). I've got 1 year of C++ experience. Game is based on coordinates to put the numbers. --------------------------- List of Commands: --------------------------- When asked to …

Game Development c c# c++
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Hello. I'm stuck with my Yahtzee project. The first five lines are filled with a brief explanation of the case. Please read them /* I'm writing Yahtzee in C++. So far so good, but I'm stuck now on the recognition of staights and full houses. It's about the lines 131 …

Game Development c++
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I am now learning OpenTK. I have some trouble learning how buffers, vectors and how to make more than 2 3d shapes. and if I try to set the texture or shaders, it will change all the shapes to the same textures and shaders. I have read a lot of …

Game Development c c# c++ github image opengl
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looking for laptop for latest gaming under $1000 need some suggetions for [gaming laptops under $1000]

Game Development gaming laptop
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Who playing Call of Duty Mobile? How do you like the game?

Game Development gaming
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I was looking for open source projects on google and found this platform crowdsourcer.io is there anyone with experience using the platform? I plan to contribute to a game project there.

Game Development gaming open-source
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and im working on Archery, bow hunting, bow sling, paracord, backcountry gear, tree stand, my sling-a-ling ,jakt gear, total archery challenge, hunting accessories, bowhunting accessories, bowhunting gear, bow hunting, 3D archery, archery tournaments, hunting season, archery sling, archery accessories much more .Im new in this forum I need lots of …

Game Development c++ gaming
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I am a beginner in C++ coding. Now I am making a little text based game and i need to do a loading screen. I've kind of made one but i want to fill it with this shape ■. What i know is that the ascii code for it is …

Game Development c++ gaming
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Well, right now i'm following a tutorial on game making for c++, but is this really the best programming language for video games? Also i'd like to know if can recommend me a book ( i've seen some book on amazon but i don't really know wich one to choose …

Game Development c++ gaming video
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Hi I'm just beginning to learn programming, but I have some knowledge about design and wanted to ask about design in particular. Is it important to have a certain color theme? I mean which color and shapes would be the best for a game design? In psychologty, we call it …

Game Development gaming
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I Know to design the games, but i don't know that how to specify controls gor designed game using programming language... Soo can anybody HELP me ??? - Thankyou !

Game Development gaming
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#include <SFML/Graphics.hpp> #include <time.h> #include "Connector.hpp" using namespace sf; int size = 56; Vector2f offset(28,28); Sprite f[32]; std::string position=""; int board[8][8] = {-1,-2,-3,-4,-5,-3,-2,-1, -6,-6,-6,-6,-6,-6,-6,-6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, …

Game Development c++
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I am creating an animated sprite that collides w/ itself and destroys itself? How did they do this in 1992? I just want to hit an enemy and have the enemy disappear. Any help appreciated. Using Unity 5.6 for game. public class Hadouken : MonoBehaviour { public Rigidbody2D bulletPrefab; public …

Game Development c#
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Hello guys, I need a concise explanation of the minimax algorithm... I understand it perfectly when explained with trees but the confusion comes in the code implementation... How do I get to implement depth search using code? I understand that calling minimax follows a recursive pattern but getting the AI …

Game Development algorithm gaming pdf
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I have developed a player v/s player game for tic tac toe..but can't understand the logic for AI ..can someone please include the AI segment in my code because i so much need it for my school project #include<iostream.h> #include<conio.h> #include<string.h> char grid [3][3]; void display_grid() { for(int i=0;i<3;i++) { …

Game Development c++ gaming
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I've been working with my own system using CPU-managed hitdefs (rectangles for mouse-events) since I didn't want to redraw everything for the gl feedback buffer... (basically I can do all the hitdef position management once during the frame loop) now that modern gl has come into play, I would like …

Game Development opengl
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I am doing a project for my math class in which I have to choose a topic and connect math concepts to it, and I chose video games. Possible concepts: Quadratics, vectors, probability, trigonometry, statistics, etc. I know this is probably a long shot but anything helps. In what ways …

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all i need is as many commands for dos programing i am makeing a game called Super Batch RPG please resopnd as of now all the code i know is @echo off echo set __=_ set /p __= set /a __-=__ if "%__%" == "%__%" echo :example code warp goto …

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Hello. I'm using Unity3d to create a simple turret simulation and I have run in to a problem. I need to find the angle to an object from the turret in 3d space. Up to this point I thought I could just take the (arc)trig values retrieved from certain perspectives …

Game Development gaming image mathematics
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We know that in the process of Apple applications, the application for the issuance of the certificate need to use the key string, upload IPA need to use Xcode or Application loader submit the build version, which requires Mac apple computer. Now a lot of partners cross platform development and …

Game Development app-store apple github ios
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Test Driven Development is something I explored at my last firmware job. I'm interested in trying it while developing a game-engine. Has anyone else here tried this and what has your experience been.

Game Development gaming
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I'm thinking of a game to make from Python 2.7.10, so can you guys tell me what should I make and then I could put the code in a reply :)

Game Development gaming python
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Hey. I've been working on a home brew game since late last year, writing an engine in Haskell and GLSL that includes 3D graphics, basic physics and programmable game logic. The version in the second video shows the first appearance of lighting and importation of OBJ files (the cube was …

Game Development gaming open-source opengl
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So, I'm making a ton of games like Bubble Blaster but will anyone help me with my currunt one, CodeNet! Currently this is the code. #CodeNet.com #Game Script import time print('Welcome') menu = ['Accept', 'Cancel'] from Tkinter import * HEIGHT = 626 WIDTH = 1238 window = Tk() window.title('Code Net.com') …

Game Development gaming python tkinter
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How could I improve my code for Bubble Blaster. from Tkinter import * HEIGHT = 626 WIDTH = 1238 window = Tk() window.title('Bubble Blaster 1.8 - By Lucas - AiroTM - Contact Us On Airo ;)') c = Canvas(window, width=WIDTH, height=HEIGHT, bg='darkblue') c.pack() ship_id = c.create_polygon(5, 5, 5, 25, 30, …

Game Development gaming python tkinter
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**NOTE: I do relize this question was answered, but not meeting what I wanted to know. ** Sorry if this in the wrong area or something, I am really new to daniweb :3 So I am 12 and quite interested in game development and computers in general. If you guys …

Game Development gaming
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So I'm maing a 3D game editor in Java using LWJGL (Lightweight Java Game Library), I have the editor set up so that the user can create new levels, load up saved levels, save and quick save current levels, import textured models etc.. the basics. I am now trying to …

Game Development gaming image opengl
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I currently have a problem where the program when it is running will also choose one word and one letter in the word file. For example, in the word file the program only chooses the 2nd word "Dependent" The only letter that is considered correct is "d" My code is …

Game Development c++
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when the console displays the "StudentAns" I get weird characters instead of the actual answer. ///////////////////////////////////////////////////////////// this is the files CorrectAnswers.txt A D B C A A D B D C A D B A C C D B C A StudentAnswers.txt A D B C A A D B …

Game Development c++ display
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I am trying to run the code in openGL in Visual Studio 2013 after installation. It shows error as "Cannot open source file <GL/glew.h> and <GL/glut.h> ". Also it shows "Identifier glutInit is undefined". Can you please resolve this issue ?? #include <GL/glew.h> #include <GL/glut.h> #pragma comment(lib, "glew32.lib") int main(int …

Game Development open-source opengl visual-studio
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I'm doing bachelor's in computer science, i want to develop a game on my fyp. My question is how big it should be to accepted . And gauge me some sample game which student created in their bachelor's level.. and your opinion which type of game etc...

Game Development gaming image
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Hey I'm coding Tron which is basically a two player snake game, I'm a noob when it come to pygame and python and need help with the collision logic and would love it if you could help me. (the comments are just ideas I had for the loops for the …

Game Development gaming python
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Hi, everyone. I want to create a RISK-style game in C++ with decent graphics, of course. I would like to create a map with countries as buttons [I know that this is possible in java through extensions but I want to do this in c++] Could anyone please help me …

Game Development c++
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Hi, i have been making a maze game in pygame. I have made every level and have them all in different folders so i can find them easily. I have been trying to make a menu for the game where you are able to pick any level and play it. …

Game Development os-x
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on my university I got an assignment to build a program on OpenGl that read from a given txt file a coordinates of some lines and draw them to the screen. i thank everyone that might help me, I know a little bit programming on C but I'm a little …

Game Development opengl web-design
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I don't know how to programm but i wana that u help me

Game Development
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Hi I am a beginner in game programming and would like to make a rocketmania clone using opengl, the display and interaction part is done. I also have a classes named gameboard and tiles with their properties. but I am having problems on game logic, where the fuel flows into …

Game Development opengl programming-construct
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Okay so I'm writing a code for a game and the way its currently programmed is the main menu is contained within a large function that references another function, and so on. Not too complicated. But (as you'll see with the code below) I have all the essential variables set …

Game Development gaming python
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I want to make game that looks like Rocket Mania, it almost done but something was wrong with the TriggerExit. and now i and my team was stuck and dont know how to continue this game. Maybe same of you guys please help us to make this game out?

Game Development
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void PatratTexturat(PATRAT patrat, int numar) { switch(numar) { case 1: if(numar==1) glBindTexture(GL_TEXTURE_2D, id_textura[2]); else glBindTexture(GL_TEXTURE_2D,id_textura[3]); break; case 2: if(numar==2) glBindTexture(GL_TEXTURE_2D, id_textura[4]); else glBindTexture(GL_TEXTURE_2D, id_textura[5]); break; case 3: if(numar==3) glBindTexture(GL_TEXTURE_2D, id_textura[6]); else glBindTexture(GL_TEXTURE_2D, id_textura[7]); case 4: if(numar==4) { glBindTexture(GL_TEXTURE_2D, id_textura[8]); } else { glBindTexture(GL_TEXTURE_2D, id_textura[9]); } break; case 5: glBindTexture(GL_TEXTURE_2D,id_textura[10]); break; …

Game Development gaming opengl
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void PatratTexturat(PATRAT patrat, int numar) { switch(numar) { case 1: if(numar==1) glBindTexture(GL_TEXTURE_2D, id_textura[2]); else glBindTexture(GL_TEXTURE_2D,id_textura[3]); break; case 2: if(numar==2) glBindTexture(GL_TEXTURE_2D, id_textura[4]); else glBindTexture(GL_TEXTURE_2D, id_textura[5]); break; case 3: if(numar==3) glBindTexture(GL_TEXTURE_2D, id_textura[6]); else glBindTexture(GL_TEXTURE_2D, id_textura[7]); case 4: if(numar==4) { glBindTexture(GL_TEXTURE_2D, id_textura[8]); } else { glBindTexture(GL_TEXTURE_2D, id_textura[9]); } break; case 5: glBindTexture(GL_TEXTURE_2D,id_textura[10]); break; …

Game Development gaming opengl
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Hi, I am currently in UNI studying Media (Video, Music, Design and also Web Development). As its summer I would love to have a side project. I've been meaning to learn how to create a text based RPG game, I am curious what skills I would need to make a …

Game Development css-bootstrap gaming web-design
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//thanks to GameAlchemist function createCountDown(timeRemaining) { var startTime = Date.now(); return function() { return timeRemaining - ( Date.now() - startTime ); } } var currentCountDown = createCountDown(30000); // Draw everything var render = function () { var countDownValue = currentCountDown(); returnKillsNeeded(stageNum); ctx.drawImage(startGameImg, 0,0); ctx.font = "24px Helvetica"; ctx.textAlign = 'center' …

Game Development gaming
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I hope you can help me. here is the source code: <html> <head> <script type='text/javascript' src='script.js'></script> <link rel='stylesheet' type='text/css' href='style.css'> <style> canvas { border: 1px solid #d3d3d3; margin-left: auto; margin-right: auto; } </style> </head> <body id="main1" background="Background.jpg" onload="startGame()"> <p id="text1">TIME: </p><div id="timer"></div> <script type="text/javascript"> function countdown (minutes){ var seconds = …

Game Development apple gaming
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Member Avatar for ardywijaya1997

How to add a score and collision detection between fruit and myAvatar? <html> <head> <script type='text/javascript' src='script.js'></script> <link rel='stylesheet' type='text/css' href='style.css'> <style> canvas { border: 1px solid #d3d3d3; margin-left: auto; margin-right: auto; } </style> </head> <body id="main1" background="Background.jpg" onload="startGame()"> <p id="text1">TIME: </p><div id="timer"></div> <script type="text/javascript"> function countdown (minutes){ var seconds …

Game Development apple gaming
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The End.