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Member Avatar for Spartan552

Hi Im a making a FPS but I have an issue with the mouse. Im making so rotations using glutPassiveMotionFunc. But when its goes out of the screen and enter again, this ruins everything. I know this may be badly explained but if you already made your own FPS with …

Game Development
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the person to help me will have admin access. if someone knows how to do this please reply.

Game Development
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Member Avatar for keithtronics

Hello all, very first post here so don't be surprised if i ask too many stupid questions and whatnot :P Firstly I should point out that I am an Artist and really dont know much about anything computerish apart from photoshop and illustrator. Animation and 3D modeling does however look …

Game Development
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Member Avatar for Hidden_mistakes

Hi, So i am trying to make a racing game. I have found a code/website ([URL="http://www.gamedev.net/reference/articles/article735.asp"]http://www.gamedev.net/reference/articles/article735.asp[/URL])that explains collision detection. However i cannot figure out how to implement this in my code. If anyone could help me to do this i would be very grateful. If you need me to post …

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Member Avatar for eggberto

Hi, first post here. I've just taught myself C++ by reading a couple of books. Even though I haven't really created any of my own programs yet, I feel that I 'get' C++ and programming. I want to my first program to be a video game, or something that just …

Game Development
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Member Avatar for Pynolathgeen

Hello, I wrote a 2D game with some simple Collision Detection. I used the function IntersectRect() but I think it's slow. This is the code right now: int Collision(CHARACTER* object1, CHARACTER* object2) { D3DXVECTOR3 pos1 = object1->GetPosition(); D3DXVECTOR3 pos2 = object2->GetPosition(); RECT a, b, *des; a.left = pos1.x; a.right = …

Game Development
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Member Avatar for RehabReda

hi guys i wanna ideas for my project knowing that the team consists of two members the doctor rejects anything that is easy and not new the project time is a month or 3 weeks really ur help will be appreciated Thanks in advance

Game Development opengl
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Member Avatar for DavidDD

Hello there! I am pretty new to game developing but got a book and a library called CDX. The first chapter is about creating Pong as it is a very simple game. But I would like to make it a bit more complicated than just negating the X and Y …

Game Development
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Member Avatar for happygeek

When [URL="http://www.daniweb.com/news/story260273.html"]I wrote about a NES[/URL] and some old games being sold by a basement clearing mum, and fetching an incredible $13,105 on eBay, you know I kind of thought that was the end of it as far as recession-busting auctions of dusty game carts goes. But oh boy was …

Game Development gaming
Member Avatar for Nick Evan
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Member Avatar for thriek

Hello. Just asking any fellow nerds out there who program games with c++ or know about it..... about libraries. I know c++ and a few non standard libraries. What I want to know, is what non standard libraries or extras i could use with my compiler to make professional standard …

Game Development c++ gaming
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Member Avatar for dondajr

Hi guys o/ I have a friend that is doing a paperwork about the engine XNA and how use it. anyone has something about XNA? Can be anything... ebook, tutorial, history, forum.. etc. Thanks for any help.

Game Development
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hi all, I think I had done enough googling on this.But unable to get a proper explanation.Even there's not a wiki page exists there. So I need your help in advance. what is pre-rendering that coming with the AMD FUSION?I need to someone to explain it's architecture,and its ins and …

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Member Avatar for Kruptein

I'm learning pygame and followed a tutorial about a pong game. Everything is from the tutorial except the score system, I implemented. It does work, but instead that the score is updated, the new score is printed over the previous score.. Which isn't a nice view. How can I solve …

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Member Avatar for notoriousdyd
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Hey, I've been going through some directx tutorials, but for some reason I can't get my program to work with .fx files. It complains that the file cannot be found, even that it's in the same directory and I'm sure that I'm using it correctly.

Game Development c++
Member Avatar for servicecycle09
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1.Write a c++ program which counts and displays the number of characters and blank spaces in its own source code.

Game Development c++
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Member Avatar for newsguy

Now that's cool. Nintendo has confirmed via a [URL="http://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf"]press release[/URL] that it is set to release a brand new DS portable video game console, complete with 3D capability but without the need to look like a total dork and wear those silly glasses. Unfortunately though the Nintendo 3DS, how did …

Game Development gaming image
Member Avatar for tech-kay
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Member Avatar for GDICommander

Hello, everyone! I'm using the Win32 API PeekMessage function to retrieve key stroke events. I have a problem: suppose that someone holds the A button. PeekMessage will return messages for the A press event. Now, while A is pressed, someone holds B. PeekMessage will return only the B press event …

Game Development
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Member Avatar for Tigran

Hello, I've been trying to get into game programming. So I learnt a simple 2d api, Direct2D because it has great documentation on msdn and started planning/programming my first game: a tetris clone. All went well, and I also added sound and such, but now I want to add a …

Game Development
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Member Avatar for gamerprog

So, as a project for funzies, I decided to make a basic game where you run around the screen and get into fights when you encounter skeletons. However, I'm nowhere near the fighting parts yet. So far, the main character only appears when he moves (no idle animation), erases rocks …

Game Development c++
Member Avatar for Pynolathgeen
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Member Avatar for GuyClapperton

In case you missed it, the British chancellor of the exchequer - our guy in our treasury, basically - launched his annual budget yesterday. He is going to make tax breaks available to game writers over here. Clearly this is good news for game writers. You might consider (for example) …

Game Development gaming
Member Avatar for jwenting
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Member Avatar for imclumsy

Hey guys, I am trying to read a skel file and create a skeleton from it, but I don't understand how to do the joint class. Here is what i have now: this is the main class. [code] public static void main(String[] args) { // Frame frame = new Frame("Simple …

Game Development java opengl
Member Avatar for emilo35
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Member Avatar for D4n1sD

Ok I was thinkin of making a new project about a game, I would like this game to be 2d as I am not really that experienced with 3d graphics neither how to controll them in C++ also the 2d whould be easier for me to program as there is …

Game Development
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Member Avatar for akssps011

Hi How can I center my screen around a moving object (using C++)? Actually, the moving object say, vehicle is moving on a route in a map. How can I recenter the graph around it on the screen ? Even, if someone could suggest solution for below it would be …

Game Development
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Hello everyone, I have to do programming to make a small, straightforward game operating over a LAN network. I think I should use Visual C++ and MFC libraries from Microsoft, because it's easy to learn and use. Dealing with some network programming concepts such as TCP, UDP and some Socket …

Game Development c++ gaming
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hi, can anyone help me with my assignment, I'm new in c++ and any help will be much appreciated: "You must design, implement and test a simple board game. The design should follow object oriented principles and use the UML tools that were introduced earlier in the module. The coding …

Game Development
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Member Avatar for athar89

Provided freeware physics engines like Havok and a few others made by professionals in the field should some one take the headache of making one's own amateur physics engine. Aside from this if some one can manage to give me a reference of a book or a website which can …

Game Development
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Member Avatar for happygeek

You might be forgiven for thinking that Activision would be more than just a little pleased with game developers Infinity Ward which is responsible for the Call of Duty franchise, and which Activision acquired back in 2003. Forgiven, but wrong. Modern Warfare 2 is more than a game, it's [URL="http://www.daniweb.com/news/story252883.html"]the …

Game Development gaming legal
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Member Avatar for SireenHatti

Okay, I am a new member and I have this program for this game. its an Exe. program and I run up to about 30-40 alts or employees who run around and gather coin from human and hunters and auto banks it for me. It save me alot of time, …

Game Development
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Member Avatar for sblass92

I was just wondering in general the limitations of having moving-game objects stored inside a vector. I was experimenting with general physics where each ball/particle is a class that contains directions and magnitudes of velocity and position. Increasing the number of particles means increasing the iterations of the for loop …

Game Development
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Member Avatar for nola_Coder

I am working on my first scrolling game. I am pretty new to game programming in general, but have so far successfully made a couple very simple games. (Pong, etc.) I am using Dev-C++ and the Allegro library for this game. It's basically going to be a cat that runs …

Game Development c++
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Member Avatar for Imaginative 1

Hi there, I'm new to this site, but i'm here because I know some HTML and some Javascript (pretty basic stuff i know) and I am aiming to eventually create my own text based browser game (possibly similar to Facebook's My Heroes Ability or better). I know I probably need …

Game Development
Member Avatar for IntraDevJosh
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Member Avatar for nola_Coder

I'm working on an animated sprite program. It animates an asteroid sprite and bounces the asteroid around the screen. When I compile, I am having trouble with 4 particular lines. I am getting the same three errors for each of the 4 lines. These are the errors (obviously for line …

Game Development
Member Avatar for Salem
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Member Avatar for newsguy

Would you back Avatar (the movie) or [URL="http://www.daniweb.com/news/story248510.html"]Modern Warfare 2[/URL] (the game) to win a fight for the biggest grossing entertainment blockbuster of the last six months? Given that Avatar has already stormed up the biggest movie blockbuster list to sit comfortably near the top as the second biggest grossing …

Game Development gaming
Member Avatar for Abdullah Baig
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Member Avatar for happygeek

The Nintendo Entertainment System (NES) is not the most valuable of old video games consoles, and you can pick them up for less than $50 across America. Which is probably why the lady who goes by the name of lace_thongs35 was rather surprised to [URL="http://www.hotbloodedgaming.com/2010/02/11/would-you-pay-13105-for-an-nes-with-5-games/"]see hers sell[/URL] for $13,105 on …

Game Development gaming
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Member Avatar for rajarajan2017

Whether it's possible to connect any open source isometric engine to smartfox server?

Game Development
Member Avatar for jwenting
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Member Avatar for JustSuds

I couldnt decide whether to put this question here (as I'm programming with DirectX) or in the C++ section. I seem to only get this error occasionally. I understand the [URL="http://msdn.microsoft.com/en-us/library/799kze2z%28VS.80%29.aspx"]MSDN examples[/URL], and how they work. But I'm wondering if anyone can give a more human explanation? See, this only …

Game Development
Member Avatar for JustSuds
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191
Member Avatar for Katsurou

hi I''m currently making a flash AS3 game (didnt focus on the graphics yet just want to have a good start on my game) so yeah the idea is that this will look like something like this... I'll add my .as and .fla files below so you can have a …

Game Development
Member Avatar for rajarajan2017
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Member Avatar for Hangfire

Hi all, I dabble in a bit of XNA from time to time. I'm creating a 2d top down tank game. My AI bot that controls the enemy tank, works like this simple pathfinding to target until in range, turn turret to target and fire. The problem I have is, …

Game Development
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Member Avatar for MattEvans

This is possibly not the ideal place to post this; but I'm hoping someone with a good idea of 3D math can help me a bit. I'm planning something for a project, and am trying to find out how to implement some of the more neccessary parts. One of these …

Game Development
Member Avatar for hercius
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Member Avatar for yakovm

Hello, I need to render the mesh.It is given by set of its surfaces each surface is presented by its vertexes(x,y,z) The camera and light source has to be placed at the same place. I use this code: [CODE=c++]//Projection glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLdouble diam = m_allModels.getDiam(); GLdouble left = m_allModels.getCenter()[0] - …

Game Development opengl
Member Avatar for mrnutty
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Member Avatar for hermann87

Greetings all, I'd like to ask a couple questions... For starters... Is it possible to use OpenGL on my Borland C++ Builder 6? If so, what files do I need to have/download? I've tried various examples of starting a OpenGL supporting window through Borland but nothing seems to work, so …

Game Development opengl
Member Avatar for emilo35
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Member Avatar for BinaryAssassin

Hey, So I'm new to OpenGL but I've covered and played with the basics. I'm creating a 2D game and I want the view/camera/screen/whatever to follow the user controlled character (which is aimed to be centered at all times) creating a scrolling effect like that of, for example, Mario on …

Game Development
Member Avatar for BinaryAssassin
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Member Avatar for ,Diabolical

Hi, I've decided to start off simple with my game designing career and i wish for some people to help me create a text based game like [URL]http://www.eternalduel.com[/URL]. If you want to help me create this game feel free to PM me, Rely Below or email me at [I]<< email …

Game Development
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Member Avatar for ShadowScripter

Hey, it seems when I try to draw textures using the Z value in the D3DXVECTOR, it doesn't affect the drawing outcome. For example, I draw a red ball, then a blue ball on top of the red ball, where the red ball has a depth value of 0.1f and …

Game Development
Member Avatar for ShadowScripter
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Member Avatar for deorcar

im just trying to draw a 2D square but its not working and i dont know y? main.cpp [CODE]#include "sdl.h" #include "GL_Functions.h" int SDL_main(int argc, char* argv[]) { //Used in the main loop bool Done = false; //Used to store SDL events SDL_Event event; //Lets open the window and initialise …

Game Development opengl
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Member Avatar for tariban

Hi, I have not used C++ in about a year (Been using C# a lot lately ;)) I am receiving an error when I try to compile a new OpenGL project I am working on and I can't see where I have gone wrong, though i wouldn't be surprised if …

Game Development
Member Avatar for kirennian
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283
Member Avatar for rajarajan2017

Hi all, I am a flash programmer and new to the game development. My job is to develop facebook games in flash with ActionScript 3.0. I know AS3.0 and a stick cricket project is initialized. I want to know the flash game developers helping the forum here. and I would …

Game Development
Member Avatar for rajarajan2017
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100
Member Avatar for stvrich

Hello, I would like to ask a theoretical question (regarding multi core hardware) of a Good Programmer. This may sound completely wild but please bear with me. I don't even want to POST it due to my fundamental ignorance but I WILL ask a generic statement. In terms of game …

Member Avatar for stvrich
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160
Member Avatar for SoulMazer

Hi, I'm mostly a Python programmer but I now want to move to more web-based applications. What languages would you guys recommend for creating online games/applications? I already have a few Java books as I have been itching to learn it; would it be a good choice for web development? …

Game Development
Member Avatar for ImMoRtAl-
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The End.