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Member Avatar for epicasian

Hey everyone, My problem is that my graphics card is getting extremely hot (112c). I took it out to see if there was any dust or other particles on it, but there was not. However, I did try to spin the fan, and it seem like it had some resistance …

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Whenever I turn on my gaming PC, I get green scanlines on the BIOS screen. Does this mean my video card is FUBAR? Thanks in advance

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Well, I've been Googling for at least 30 minutes, and looking through past posts about this, but just can't seem to find an answer that works. Basically, I've got a component class that has a single method I'm trying to test out. The entity class has a private array of …

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I'm not sure if this is in the right forum, but here goes. I'm running a home server from an old (not too old) PC, and have a cooling question as the title insists. It might seem stupid, but my question is, can I put my PC by my air …

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Hi guys....I want to make a simple game using openGL Should I go for GLUT or MFC...don't know anything about any of these.... please refer me to some ebooks on net or tutorials (not very advanced please)

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Hello all, My question is, when using Visual Studio, and compiling this piece of code: [code] int main(int argc, char *argv[]) { SDL_Init(SDL_INIT_EVERYTHING); SDL_SetVideoMode(640, 480, 32, SDL_OPENGL); SDL_WM_SetCaption("OpenGL Awesomeness", NULL); //run time error here SDL_Event event; while(event.type != SDL_QUIT) { SDL_PollEvent(&event); RenderScene(); SetupRC(); SDL_GL_SwapBuffers(); SDL_Delay(60); } SDL_Quit(); return 0; } …

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Hey, I'm trying to set up a Home Server with one of my old computers. The problem is, that if I try to look up the IP address of that computer with one of the IP address website (like whatismyip.com); I get the same IP Address from my current desktop. …

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When I try to compile my project, I get 138 errors about the include files in VC++ 2008: [url]http://pastebin.com/yfp85sMF[/url] Thanks in advance, ~Asian

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Hello, I'm trying to create my own game engine, and ran into a problem with nested classes. Currently, I only have one class that has any methods: [CODE] #ifndef WINDOWMANAGER_H_ #define WINDOWMANAGER_H_ #include <SFML/Graphics.hpp> #include <string> namespace tnt { class Engine { public: class GeneralCore { public: class WindowManager { …

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I'm looking for a good introductory book for 2D OpenGL Game Programming. The only books on OpenGL I've seen were on 3D. Does anyone know of a good 2D OpenGL Book? Thanks in advance, EpicAsian

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First off, sorry if this is the wrong section, but sense I'm working with graphics, I thought it would be more appropriate for the game dev topic. Okay, whenever I start debugging from VC++, I segfault. But when I run my program outside of VC++, it runs perfectly fine. If …

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Okay, like my other thread says, I'm working on a game engine. A couple if minutes ago, I compiled, and it ran perfectly. Now, when I compile it, I don't even see a DOS prompt or anything. I'm really confused, can someone help me and tell me what I did …

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Hello Daniweb, I am writing a game engine in C++ with SDL, and am faced with a problem. I need to store the sprite animation coordinates for every different animation in a different array. The problem I am facing is, since I am putting the arrays in one single Player …

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i need to create 100 nodes link list and by using it as a memory, Implement a mechanism to add two large numbers (in the order of 1 x 108) using only stacks. Implement the selection sort algorithm on top of the simulated memory codes must be in c++

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Okay, I have absolutely no idea what is wrong with this code. When I comment out the parameters of the functions, everything works fine. Just like last time, it may be something obvious, I don't see it, though. [CODE] #include <SDL/SDL.h> #include <iostream> class tnt_Player { private: SDL_Surface *Sprite; int …

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Hi, I'm trying to code a tile engine for a game a couple friends and I are making. The main speed bump that I've run into is converting a string, which the contents are only integers(from a text file), into a integer array. How would I go about this? Thanks …

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When I try to compile this: [code=C++] //Player Class Definitions #include <iostream> #include "player.h" using namespace std; player::player() { health = 100; level = 1; potions = 10; enemiesDefeated = 0; } int player::attack(int *enemyHealth) { srand(time(NULL)); int randomNumber = rand() % 100; *enemyHealth = *enemyHealth - randomNumber; } int …

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Hello, What I am trying to do is edit the variable of a class through a separate class function. I have tried to do things like [code=C++] int player::attack(int *enemy) { srand(time(NULL)); int randomNumber = rand() % 100; *consolePlayer.health = *consolePlayer.health - randomNumber; } [/code] and I get the error …

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Hello, I am trying to have all my body text for a news website I am building, inside a MySQL DB, and when I echo it out in PHP, it shows symbols like � instead of ". Can anyone help me? Thank you, EpicAsian P.S. I've tried the ASCII, ARMSCII8, …

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Hi, I have an old hp laptop, it's an HP Pavilion ZD7010US Notebook PC, when I plug in the power cord, i have to fiddle around to get a (for lack of a better word) connection between the laptop and power supply I was wondering if anybody could point me …

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Does anyone know what type of motherboard the Vostro 200 Slim has? If I can Figure that out, i can find a compatible video card, any help? thanks, Asian .:EdiT:. if it's a PCI Express, does that mean its compatable w/ all PCIE cards? sry, i haven't messed w/ hardware …

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Ok...i know a little bit of C++ (basics, like cout, cin, a little bit of classes ect) and realized something after watching a video from Chris Pirrilo... I dived into C++ without researching other languages first. My question to you is...should i stay w/ C++ or switch to C#? Can …

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Ok...i know a little bit of C++ (basics, like cout, cin, a little bit of classes ect) and realized something after watching a video from Chris Pirrilo... I dived into C++ without researching other languages first. My question to you is...should i stay w/ C++ or switch to C#? Can …

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